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Re: Problem with our Cairo-only strategy

 

Interesting.  It’s not Cairo.

We currently have EDA_DRAW_PANEL_GAL hard-coded to OpenGL, so it’s actually OpenGL that’s rendering blocky….


> On 28 Aug 2018, at 18:11, Jeff Young <jeff@xxxxxxxxx> wrote:
> 
> Hi Seth,
> 
> The scaling comes out correct, it’s just blocky.
> 
> Is there some way to adjust what Cairo thinks the screen resolution is and then re-scale the canvas so that everything comes out the same again?  I don’t know.
> 
> Cheers,
> Jeff.
> 
> 
>> On 28 Aug 2018, at 18:06, Seth Hillbrand <seth@xxxxxxxxxxxxx <mailto:seth@xxxxxxxxxxxxx>> wrote:
>> 
>> Can we just use cairo_scale to adjust the axes for Mac retina?
>> 
>> -S
>> 
>> Am Di., 28. Aug. 2018 um 09:59 Uhr schrieb Jeff Young <jeff@xxxxxxxxx <mailto:jeff@xxxxxxxxx>>:
>> JP made the Footprint Wizard Cairo-only recently, and I planned to do the same for the Eeschema dialog previews.
>> 
>> However, I’ve just discovered that Cairo doesn’t handle Retina displays on Mac.  (It essentially draws blocks of 2x2 pixels instead of individual ones.)
>> 
>> Anyone know if this is something we can fix, or if we need to use OpenGL on Mac?
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