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Re: [PATCH] Use absolute path CMAKE_INSTALL_FULL_LIBDIR for 3d viewer PLUGINDIR

 

On Sonntag, 9. Dezember 2018 18:07:21 CET Wayne Stambaugh wrote:
> Stefan,
> 
> I tested you patch and it seems to work fine on linux.  However, it also
> affects macos which I'm not sure that it wont break something.  Would
> one of our macos devs please take a look at this patch when you get a
> chance.

Hi Wayne,

I am quite sure it does not affect MacOS, as the changed code block is guarded 
by #ifndef __WXMAC__ [1], and PLUGINDIR is not used outside the block as far 
as I can see.

Kind regards,

Stefan

[1] https://git.launchpad.net/kicad/tree/3d-viewer/3d_cache/
3d_plugin_manager.cpp#n123

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