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Re: [patch] GAL pixel alignment
This hugely improves Fallback on Mac. Still doesn’t look as good as OpenGL (or Legacy), but it’s at least usable.
OpenGL 2x Oversampling appears the same, but OpenGL with no antialiasing has caught up a lot. It’s now almost as good as 2X OS — in fact it would be usable if you wanted to switch to it for a really large design to get speed back up.
Do the fixes address the original report's different-line-thichness issues? (I think Fallback on Mac used to have similar issues, but it was so bad I never used it.) If so I’d encourage us to at least consider 5.1. I hate it when parts of the program backslide in subsequent releases.
> On 10 Feb 2019, at 22:26, Tomasz Wlostowski <tomasz.wlostowski@xxxxxxx> wrote: