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Message #39609
Re: [patch] improved support for MS Visual Studio
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To:
Mark Roszko <mark.roszko@xxxxxxxxx>
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From:
Tomasz Wlostowski <tomasz.wlostowski@xxxxxxx>
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Date:
Wed, 6 Mar 2019 21:31:58 +0100
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Cc:
Kicad Developers <kicad-developers@xxxxxxxxxxxxxxxxxxx>
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<CAJjB1qL7Ue9H16B-DJAphA=vZgeEMaoOQ6gUEuH-5CJ-aZJwxQ@mail.gmail.com>
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On 06/03/2019 18:40, Mark Roszko wrote:
> On a side note, you can actually run GDB/MSYS2 inside VS2017+ with the
> debugger working just fine.
I tried, but failed. VS2017 couldn't read the debug symbols generated by
GCC/MSYS.
Tom
> Just a side note and not saying anything bad about this patch.
>
> On Wed, Mar 6, 2019 at 12:39 PM Mark Roszko <mark.roszko@xxxxxxxxx
> <mailto:mark.roszko@xxxxxxxxx>> wrote:
>
> Tom,
>
> Have you looked at vcpkg?
> https://github.com/Microsoft/vcpkg
>
> It's basically Microsoft's C++ library manager that integrates with
> CMake standalone and VS2017/VSCode/VS2019.
> The downside is the libraries get built on each user's machine for a
> given arch you specify but not that bad.
>
>
>
> On Wed, Mar 6, 2019 at 12:17 PM Tomasz Wlostowski
> <tomasz.wlostowski@xxxxxxx <mailto:tomasz.wlostowski@xxxxxxx>> wrote:
>
> Hi,
>
> This patchset enables building KiCad in MS Visual Studio
> (version 2017,
> not tested on earlier versions). It is largely based on patches &
> library builds by Simon Richter (thanks a lot!), with some
> improvements:
> - no MSVC-specific patches other than setting the compiler
> parameters.
> - no need for require boost::context workarounds as libcontext now
> supports MSVC through native Windows Fiber API.
> - prebuilt environment [1], containing the right versions of
> libraries
> and tools (CMake & CMake modules). The supplied libraries currently
> support only debug x86_64 targets.
>
> Some of you might ask why bother with MSVC support? Here's a
> bunch of
> reasons:
> - A debugger that really works. GDB under Windows offers,
> euphemistically speaking, sub-optimal user experience (very
> slow, Ctrl-C
> kills the debugger instead of stopping the application being
> debugged,
> enormous size of debug symbols).
> - Much faster builds. GCC is very fast under Unix systems, but under
> Unix emulation (MINGW) all the speed disappears.
> - MSVC runtime libraries are quite different from the GNU/OSX
> ones. This
> has already led to discovery of some critical bugs (StrNumCmp()). In
> general. Building and testing KiCad with a non-GCC/Clang
> compiler can
> only improve the quality of our code.
> - I'm hoping new developers will join us. After all, 90% of desktop
> software is made for Windows, most of it is written in VS and
> proficient
> developers don't like switching their IDEs too often.
>
> Happy testing,
> Tom
>
> PS. Could someone of our website maintainers give some space to
> host the
> archive [1] on kicad-pcb.org <http://kicad-pcb.org>?
>
> [1] https://cernbox.cern.ch/index.php/s/UaFwaznK4258kZC
>
>
>
>
>
>
>
> _______________________________________________
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>
>
> --
> Mark
>
>
>
> --
> Mark
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