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Re: [RFC] type-based transparency
I'm fine with that, it should not be too bad to implement it as a matrix
under the hood.
I will play with a few different UX ideas for how to control this, based on
things I like and don't like from other tools.
On Mon, Mar 18, 2019 at 9:51 AM Wayne Stambaugh <stambaughw@xxxxxxxxx>
> Hi Jon,
> On 3/18/2019 8:28 AM, Seth Hillbrand wrote:
> > Am 2019-03-17 20:11, schrieb Jon Evans:
> >> Hi all,
> >> I want to change the color system in PcbNew so that transparency is
> >> tied to object type rather than board layer. Color would still be set
> >> by layer, but transparency would be settable for things like tracks,
> >> component pads, zones, etc.
> > Hi Jon-
> > I like the idea. I can see that working well for
> > tracks/zones/vias/footprints/etc.
> > I would still like to keep the option (maybe as a multiplicative
> > setting) of changing a layer transparency, at least for user layers. I
> > wouldn't want my GDT marks to automatically have the same transparency
> > as lines in copper layers, for instance.
> > -Seth
> I'm siding with Seth on this one. I think adding object transparency is
> a good idea but not as a replacement for layer transparency. Layer
> transparency has it's uses so object transparency should be complementary.
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