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Re: Module icons

 

Hi John,

Is there something I need to do to turn this on?  I applied your patch, but the icons look identical to the way they did before.

Cheers,
Jeff.


> On 20 Mar 2019, at 10:51, John Beard <john.j.beard@xxxxxxxxx> wrote:
> 
> Hi Jeff,
> 
> Moving off-topic from the module icons, can you have a quick check on
> retina with the following patch to use nearest-neighbour up-scaling
> rather than bilinear?
> 
> I have no way to check on a real Retina/hiDPI display so I can't tell
> if this is better or not. It keeps existing sharp edges. It looks
> slightly less smooth on existing blurry areas (because it's basically
> making all pixels 2x2, so it's not actually using the hiDPI). I see it
> produces a lot fewer artifacts around curved lines, e.g. the redraw
> arrow, which you expect from the bilinear algorithm.
> 
> Images attached for reference.
> 
> Cheers,
> 
> John
> 
> On Tue, Mar 19, 2019 at 8:22 PM John Beard <john.j.beard@xxxxxxxxx> wrote:
>> 
>> Hi Jeff,
>> 
>> Presumably for Retina, and other hiDPI displays, we should either be rendering a 2x resolution icon set or we should load them as SVG in the first place rather than doing a bilinear upscale (which will look pretty bad for icons that start out aligned nicely).
>> 
>> IIRC the current upscale method was a stop gap for v5.
>> 
>> Cheers,
>> 
>> John
>> 
>> On 19 March 2019 20:14:12 GMT, Jeff Young <jeff@xxxxxxxxx> wrote:
>>> 
>>> The blurry ones actually look better on a Retina display, but I’m OK with the others if they look better everywhere else.
>>> 
>>> Cheers,
>>> Jeff.
>>> 
>>> 
>>>> On 19 Mar 2019, at 19:54, Wayne Stambaugh <stambaughw@xxxxxxxxx> wrote:
>>>> 
>>>> Whew!  I was starting worry about my vision there for minute :)
>>>> 
>>>> On 3/19/2019 3:52 PM, John Beard wrote:
>>>>> 
>>>>> D'oh, yes! Sorry, new ones on the right, I changed it and didn't
>>>>> change the text.
>>>>> 
>>>>> Cheers,
>>>>> 
>>>>> John
>>>>> 
>>>>> On Tue, Mar 19, 2019 at 7:50 PM Wayne Stambaugh <stambaughw@xxxxxxxxx> wrote:
>>>>>> 
>>>>>> 
>>>>>> Hey John,
>>>>>> 
>>>>>> Are you sure the new icons aren't on the right?  The ones on the left
>>>>>> look blurry to me.  Either may eyes are totally gone or the icons on the
>>>>>> right are the aligned ones.
>>>>>> 
>>>>>> Cheers,
>>>>>> 
>>>>>> Wayne
>>>>>> 
>>>>>> On 3/19/2019 3:43 PM, John Beard wrote:
>>>>>>> 
>>>>>>> Hi,
>>>>>>> 
>>>>>>> I plan to pixel align the module icons in Pcbnew, as they are
>>>>>>> currently blurry (and not even consistently blurry) - they're probably
>>>>>>> the worst offenders left for blurriness. Getting these aligned at 26px
>>>>>>> will be a good step towards hiDPI-aware scalable icons, as they will
>>>>>>> also be aligned at 2x resolution.
>>>>>>> 
>>>>>>> However, due to a quirk of the number 26, it's impossible to have the
>>>>>>> current fat-ish pins, keep the pins and module centred in the icon,
>>>>>>> and have 3 pins to a side, and keep them all pixel aligned (which is
>>>>>>> why even the most-sharp current icon has blurry middle pins). So the
>>>>>>> pins are now a bit skinnier. Hence a quick check that these icons are
>>>>>>> acceptable.
>>>>>>> 
>>>>>>> Comparison image attached (new icons on left). I haven't changed any
>>>>>>> metaphors or the pin colours.
>>>>>>> 
>>>>>>> Cheers,
>>>>>>> 
>>>>>>> John
>>>>>>> ________________________________
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>>>>>>> 
>>>>>> ________________________________
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>>>> 
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>>> 
>>> 
> <0001-UI-Use-nearest-neighbour-rescaling-for-icons.patch><icon_2x_bilinear.png><icon_2x_nearest.png>



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