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Re: Possible build breakage....


Oh, I didn’t realize it was just an assert().  My debugger has recently taking up crashing outright on them.

> On 24 May 2019, at 21:39, Seth Hillbrand <seth@xxxxxxxxxxxxx> wrote:
> Hi Jeff-
> I actually pushed a fix for this (7058b79bf) just before.  The bitfield in GAL has been fully replaced by LSET, so the assert shouldn't throw anymore.
> -S
> Am 2019-05-24 16:26, schrieb Jeff Young:
>> I threw a good wrench in the works by adding a layer ID which was
>> evidently in the middle of a bitfield.
>> Since PCBNew and ModEdit now crash on start, I went ahead and merged a
>> fix before being able to build it.  (The change is in
>> layers_ids_colors_visibility.h so it will take hours for my machine to
>> build.)  Anyway, I figured it’d be better to have a potential fix
>> since it’s a bit banjaxed at present anyway….
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