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Re: Floating Point Exceptions
I think we should at least give it a try. If we end up getting exceptions everywhere then we can either fix them or turn it back off.
> On 27 May 2019, at 09:23, Simon Richter <Simon.Richter@xxxxxxxxxx> wrote:
> I just got a notification that bug #1821758 expired. I'd rather not ignore
> this, because I can see that there are likely to be two issues here:
> - Context code not setting up the floating point environment correctly on
> - Some floating point operation running into an exception (which itself
> shouldn't happen, and usually means that some value is now NaN).
> I wonder if it would make sense to enable floating point exceptions in
> Debug builds so we at least stumble over these bugs occasionally.
> I'd turn the original bug into a "check FPE on POWER" minor bug then.
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