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Re: Latest info on copper zones using solid polygons without outline thickness.


On 05/06/2019 20:33, jp charras wrote:
> Could you test this version on your very large board, and said me if it
> fixes the very long time calculation to redraw the board on OpenGL.
> Thanks.

Sure, will do. Sorry that I didn't follow the whole discussion, where
can I find the latest code?


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