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Re: Immediate mode actions

 

New bits are in….

> On 19 Jun 2019, at 18:04, Wayne Stambaugh <stambaughw@xxxxxxxxx> wrote:
> 
> For new features like bus unfolding, we have some leeway to decide how
> we want to handle things.  I think in the case of bus unfolding,
> selecting the wire tool makes sense.  Whether or not drawing a wire
> should immediately happen after unfolding a bus is debatable.  I'm open
> to ideas on this.
> 
> On 6/19/19 10:27 AM, Jeff Young wrote:
>> I take the question back.  It will be *far* easier to implement it like “start wire”, so unless anyone objects I’ll go that way.
>> 
>> Cheers,
>> Jeff.
>> 
>>> On 19 Jun 2019, at 15:18, Jeff Young <jeff@xxxxxxxxx> wrote:
>>> 
>>> What about “unfold bus”?  Leaves you in the wire tool (like “start wire”), or in the previous tool (like “move”)?
>>> 
>>>> On 19 Jun 2019, at 15:08, Jeff Young <jeff@xxxxxxxxx> wrote:
>>>> 
>>>> Ahh, I misunderstood your earlier comments.  When you said they should act the same I thought you meant both like the old immediate action behaviour, not both like the old toolbar behaviour.
>>>> 
>>>>> On 19 Jun 2019, at 13:46, Wayne Stambaugh <stambaughw@xxxxxxxxx> wrote:
>>>>> 
>>>>> The immediate actions are back to the same behavior as the initial
>>>>> commit (one shot) and using the toolbar or menu to select a tool now
>>>>> stacks tools so each escape to exit the current tool brings up the
>>>>> previous tool until you finally end up back at the selection tool.  I
>>>>> think users are going to expect exiting a tool to always end up back at
>>>>> the selection tool not the previously selected tool.  Here is a synopsis
>>>>> of the behavior I think we should aim for:
>>>>> 
>>>>> Immediate actions:
>>>>> 
>>>>> 1. The appropriate tool should be enabled and begin drawing at the
>>>>> current cursor location (works).
>>>>> 2. When the tool is busy drawing, the escape key should cancel the
>>>>> current edit and the selected tool should remain enabled.  Immediate
>>>>> actions like move, rotate, mirror, etc. should be blocked until the tool
>>>>> is idle but I'm open to suggestion on this.  I can see the utility in
>>>>> canceling the edit and performing the requested action.
>>>>> 3. When the tool is idle, the escape key should exit the tool and return
>>>>> to the selection tool.  Immediate actions like move, rotate, mirror,
>>>>> etc. should perform the expected operation and return to the selected tool.
>>>>> 
>>>>> Using the toolbar and menu to select a tool should behave the same as
>>>>> above except that no drawing begins at the current cursor position
>>>>> because the cursor position is meaningless while it's over a toolbar
>>>>> button or menu entry.
>>>>> 
>>>>> I hope I am explaining this well enough.
>>>>> 
>>>>> On 6/18/19 5:35 PM, Jeff Young wrote:
>>>>>> OK, next attempt is in. ;)
>>>>>> 
>>>>>>> On 18 Jun 2019, at 21:07, Wayne Stambaugh <stambaughw@xxxxxxxxx> wrote:
>>>>>>> 
>>>>>>> Better but now the second (third, fourth, fifth, ...) escape key does
>>>>>>> not exit after the first escape key cancels the immediate action.  Using
>>>>>>> the toolbar or menu to select the tool does work correctly.  One other
>>>>>>> new oddity is that selecting a second tool using the toolbar or menu
>>>>>>> will result in the previous tool being selected rather than the
>>>>>>> selection tool after escape is pressed when the tool is idle.  I think
>>>>>>> you may have gone too far the other way.
>>>>>>> 
>>>>>>> On 6/18/19 3:52 PM, Jeff Young wrote:
>>>>>>>> Hi Wayne,
>>>>>>>> 
>>>>>>>> I checked in some new code.  Give it a go when you get a chance.
>>>>>>>> 
>>>>>>>> Cheers,
>>>>>>>> Jeff.
>>>>>>>> 
>>>>>>>> 
>>>>>>>>> On 18 Jun 2019, at 13:01, Wayne Stambaugh <stambaughw@xxxxxxxxx> wrote:
>>>>>>>>> 
>>>>>>>>> Wire, bus, graphic line, and sheet but only when enabled with an
>>>>>>>>> immediate hotkey.  When I enable the tool via a toolbar button or
>>>>>>>>> selecting a menu entry, then the behavior is the same as the legacy tool
>>>>>>>>> framework.  It really should not matter how a tool is enabled, only the
>>>>>>>>> initial behavior.
>>>>>>>>> 
>>>>>>>>> On 6/18/2019 7:53 AM, Jeff Young wrote:
>>>>>>>>>> Hi Wayne,
>>>>>>>>>> 
>>>>>>>>>> I wrote the whole PushTool/PopTool stuff exactly for that case.  Which action in particular is going back to the SelectionTool?
>>>>>>>>>> 
>>>>>>>>>> (Note that some are “supposed” to.  If you click on a tool in the toolbar, or select it from the Place menu, then cancelling should take you back to the SelectionTool.  However, if you use the context menu or a hotkey, it should push and then pop the drawing tool.  Not to say that it’s not buggy, or that the design behaviour isn’t optimal.)
>>>>>>>>>> 
>>>>>>>>>> Cheers,
>>>>>>>>>> Jeff.
>>>>>>>>>> 
>>>>>>>>>> PS: should I make the same changes to Pcbnew, or should be await more feedback?  (Feedback on the forums has been uniformly positive so far, but pretty sparse with only 3 likes.)
>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>>>> On 18 Jun 2019, at 12:48, Wayne Stambaugh <stambaughw@xxxxxxxxx> wrote:
>>>>>>>>>>> 
>>>>>>>>>>> Hey Jeff,
>>>>>>>>>>> 
>>>>>>>>>>> I spent some time this morning playing around with the "immediate"
>>>>>>>>>>> hotkeys in Eeschema and it's better but there is still one annoying
>>>>>>>>>>> difference from the legacy behavior.  When cancelling (escape key) a
>>>>>>>>>>> drawing in progress, the drawing is aborted, the current tool is
>>>>>>>>>>> canceled, and the selection tool is enable.  The legacy behavior was
>>>>>>>>>>> abort the drawing in progress and keep the current tool enabled.  The
>>>>>>>>>>> current tool would only be canceled when it was not busy drawing
>>>>>>>>>>> something.  It's rather cumbersome to have to keep enabling the drawing
>>>>>>>>>>> tool every time you exit a drawing when you make a mistake.
>>>>>>>>>>> 
>>>>>>>>>>> Cheers,
>>>>>>>>>>> 
>>>>>>>>>>> Wayne
>>>>>>>>>>> 
>>>>>>>>>>> On 6/15/2019 3:45 PM, Jeff Young wrote:
>>>>>>>>>>>> I’ve checked in code which makes the drawing hotkeys “immediate” in Eeschema and the Symbol Editor.  It was more involved than I was expecting, so there may be some nasty surprises.
>>>>>>>>>>>> 
>>>>>>>>>>>> I folks like it, I can apply the same architecture to Pcbnew.
>>>>>>>>>>>> 
>>>>>>>>>>>> Cheers,
>>>>>>>>>>>> Jeff.
>>>>>>>>>>>> _______________________________________________
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>>>>>>>>>>>> 
>>>>>>>>>>> 
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>>>>>>>>>> 
>>>>>>>> 
>>>>>> 
>>>> 
>>>> 
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>>> 
>>> 
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>> 



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