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Re: Rounded rectangles
That change was intentional. The worry is that we could be sending our zone performance to hell without noticing. By making the default CHOP_ACUTE_CORNERS we can fix things that should be rounded, and other things will be performant.
However, I can see that it does sort of depend on which direction you approach the problem from. So we can leave it if you’d rather.
> On 16 Jul 2019, at 19:51, Seth Hillbrand <seth@xxxxxxxxxxxxx> wrote:
> Replying to myself here... :)
> I found the issue. The polygon rounding default was changed for inflate/deflate parameters. This changes many, many things in pcbnew from clearance to gerbers.
> I've reset the default to rounding as it was before. The option for changing individual calls remains, so we should evaluate each changed call for its requirement before adjusting. Keeping the previous default is probably the safest path for now.
> On 2019-07-16 12:41, Seth Hillbrand wrote:
>> One of the recent changes seems to have broken the rectangle rounding.
>> Currently, all rounded rectangles are 90° corners for all operations
>> Launchpad bug tracker is down (again), so no bug report atm.
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