When I worked at Frame a colleague advised me not to create Framegol.
(That was back in the day when Pascal and C were considered Algol
family languages.) I’ve always taken that to heart and so prefer
std::shared_ptr<TYPE>, ugly as it is.
Cheers,
Jeff.
On 7 Aug 2019, at 23:18, Tomasz Wlostowski <tomasz.wlostowski@xxxxxxx>
wrote:
Hi Fellow Devs,
I'm fixing some memory management issues in the P&S by introducing
smart
pointers here and there. Do we have any coding policy on typedefing
shared_ptrs/unique_ptrs?
Should I:
- always use std::shared_ptr<TYPE> explicitly?
- or am I allowed to typedef std::shared_ptr<TYPE> TYPE_SP (or
something
alike)?
Cheers,
Tom
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