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Re: Improve detection of silkscreen over vias


I think 1 and 2 (I assume you mean the OpenGL renderer of the 3D
viewer) are good ways forward for the short term.

The DRC system is in a period of heavy change right now so it's
probably best to wait until the dust settles a bit before adding new
checks to it.


On Sat, Jul 4, 2020 at 11:31 AM Joshua Redstone <redstone@xxxxxxxxx> wrote:
> Hi,
> I was thinking of looking into making KiCad better at alerting when silkscreen markings are over a via (since it won't show up when fab'd), and was wondering where might be a good place to start.
> I also heard from one fab to not silkscreen over annular rings, so was thinking of adding a config option to filter those intersections out as well.
> Some options, perhaps in increasing order of difficulty:
> 1. Add an option to the raytracer to clip silkscreen over annular rings (it already can filter out silkscreen over vias).
> 2. Improve the OpenGL renderer to clip text over vias & annular rings.
> 3. Add a DRC check to detect silkscreen intersecting vias / annular rings.
> Any thoughts or recommendations?
> -Josh
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