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Re: make install problems..

 

We can turn them back on now, actually!  I'll put it on this week's list!

On Mon, Jun 14, 2021 at 3:51 PM Jon Evans <jon@xxxxxxxxxxxxx> wrote:
>
> I forget where the last conversation on that ended -- @Adam Wolf ?
>
> The complication in offering multiple bundles has to do with notarization, but I think after some changes that Adam is currently working on, it would be possible to create the "barebones" images once again.
>
> -Jon
>
>
> On Mon, Jun 14, 2021 at 3:57 PM Jonatan Liljedahl <lijon@xxxxxxxxxxxx> wrote:
>>
>> Thanks! I will try this some day, but will use nightlies for now.
>>
>> PS. Would it be possible to have a barebones kicad nightly package
>> that only includes the app(s) and not the footprints, symbols and 3D
>> models? I already have those cloned separately. 1.3GB is quite a lot
>> to download each time one want to try the latest build.
>>
>> On Mon, Jun 14, 2021 at 8:35 PM Jon Evans <jon@xxxxxxxxxxxxx> wrote:
>> >
>> > Hi Jonatan,
>> >
>> > Using your system Python is no longer supported after the recent Python changes.
>> >
>> > Please see the instructions here: https://dev-docs.kicad.org/en/build/macos/
>> > and obtain kicad-mac-builder for the dependencies here:
>> > https://gitlab.com/kicad/packaging/kicad-mac-builder
>> >
>> > Adam has indicated that he thinks it may be possible to support system
>> > Python in the future, but there are other higher priorities right now
>> > to get 6.0 ready for release.
>> >
>> > Best,
>> > Jon
>> >
>> > On Mon, Jun 14, 2021 at 2:32 PM Jonatan Liljedahl <lijon@xxxxxxxxxxxx> wrote:
>> > >
>> > > So, it's been a while since I rebuilt so I updated my branch to
>> > > current master and tried. Build went without errors, but make install
>> > > fails:
>> > >
>> > > ...
>> > > -- Analyzing app='/Users/lijon/Coding/kicad/build/install_py3/gerbview.app/Contents/MacOS/gerbview'
>> > > -- bundle='/Users/lijon/Coding/kicad/build/install_py3/gerbview.app'
>> > > -- executable='/Users/lijon/Coding/kicad/build/install_py3/gerbview.app/Contents/MacOS/gerbview'
>> > > -- valid='1'
>> > > -- executable file 1:
>> > > /Users/lijon/Coding/kicad/build/install_py3/gerbview.app/Contents/MacOS/gerbview
>> > > -- executable file 2:
>> > > /Users/lijon/Coding/kicad/build/install_py3/gerbview.app/Contents/MacOS/Python.framework/Versions/3.9/Resources/Python.app/Contents/MacOS/Python
>> > > -- verified='0'
>> > > -- info='external prerequisites found:
>> > > f='/Users/lijon/Coding/kicad/build/install_py3/gerbview.app/Contents/MacOS/Python.framework/Versions/3.9/Resources/Python.app/Contents/MacOS/Python'
>> > > external_prereqs='/usr/local/Cellar/python@3.9/3.9.4/Frameworks/Python.framework/Versions/3.9/Python'
>> > > '
>> > > --
>> > > CMake Error at /Applications/CMake.app/Contents/share/cmake-3.20/Modules/BundleUtilities.cmake:1128
>> > > (message):
>> > >   error: verify_app failed
>> > > Call Stack (most recent call first):
>> > >   /Applications/CMake.app/Contents/share/cmake-3.20/Modules/BundleUtilities.cmake:995
>> > > (verify_app)
>> > >   gerbview/cmake_install.cmake:84 (fixup_bundle)
>> > >   cmake_install.cmake:67 (include)
>> > >
>> > >
>> > > make: *** [install] Error 1
>> > >
>> > > And trying to launch the app fails:
>> > >
>> > > lijon@lijon-mbp master_py3 % open ../install_py3/KiCad.app
>> > > LSOpenURLsWithRole() failed with error -10810 for the file
>> > > /Users/lijon/Coding/kicad/build/install_py3/KiCad.app.
>> > >
>> > > Any ideas?
>> > > --
>> > > /Jonatan
>> > > http://kymatica.com
>> > >
>> > > _______________________________________________
>> > > Mailing list: https://launchpad.net/~kicad-developers
>> > > Post to     : kicad-developers@xxxxxxxxxxxxxxxxxxx
>> > > Unsubscribe : https://launchpad.net/~kicad-developers
>> > > More help   : https://help.launchpad.net/ListHelp
>>
>>
>>
>> --
>> /Jonatan
>> http://kymatica.com


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