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Re: [Question #525419]: Problems creating WebGl uniform from array

 

Question #525419 on Cheerp changed:
https://answers.launchpad.net/cheerp/+question/525419

Alessandro Pignotti posted a new comment:
I would need a minimal example to understand the problem, but first try
this

mpGL->uniform4fv(muColor,
cheerp::MakeTypedArray(mClrSrf.data(),4*sizeof(float)));

the second parameter is the size in bytes you want to use and avoids
passing extra data to the uniform call

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