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[Bug 1194085] Re: Infinite download loop for a single tree

 

How could this be source's fault? The only reason I see is that the
client can't write into HashData. Flagging the source when the tree
exist already seems a bit confusing, since the only thing that matters
is that the tree exists in the database (maybe it got added from another
source meanwhile).

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https://bugs.launchpad.net/bugs/1194085

Title:
  Infinite download loop for a single tree

Status in DC++:
  Confirmed

Bug description:
  It goes as follows:

  1. DC++ tries to save a downloaded tree in hash data but the data file isn't writable.
  2. The client searches for other downloads from the same user and finds the same file again.
  3. The client can't find the tree for that file and downloads it again (back to step 1.)

  While the problem happens relatively rarely on Windows, it's much more
  common with Linux clients. Even though there's a log message when the
  writing fails, it seems that users don't generally notice it, which is
  why some users have even requested a feature for banning IP addresses
  from the client (and I've also seen users downloading the same tree
  from me for several hours).

   I've fixed this issue in AirDC++ 2.50 by catching the database
  exceptions in DownloadManager::endData, forwarding the error to the
  connecting item and changing the item to a state where it will connect
  only when the user manually forces the connection.

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References