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Message #07213
Re: Next steps in improving single-threaded performance
Hi Kristian
On 04/22/2014 04:11 PM, Kristian Nielsen wrote:
As a side effect, if we improve the code performance of a single thread, we
effectively increase the concurrency in the critical spots - threads spend
less time executing the real code, hence more time in concurrency
bottlenecks. The end result is that _any_ change that improves single-threaded
performance causes throughput to decrease at concurrency levels where the code
falls over.
I have a more "education" focused question, rather than commenting on
the issue or the results/arguments.
What do you mean with the phrase [code|server] "falls over"?
Also a quote from
https://lists.launchpad.net/maria-developers/msg07210.html :
Basically, the server "falls over" and starts trashing instead of doing real work, due to some kind of inter-processor communication overhead.
I understand the concept of a program spending increased time in
a) switching or scheduling switches
b) communication between threads
during increased concurrency levels. I am simply wondering if you mean
anything more specific.
Forgive my ignorance, and the thread hijacking :)
Regards
Vangelis
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