maria-developers team mailing list archive
-
maria-developers team
-
Mailing list archive
-
Message #10948
Re: Code syntax: questions on pointers, etc.
On Sun, Oct 22, 2017 at 10:27 PM, Sergei Golubchik <serg@xxxxxxxxxxx> wrote:
> Hi, Aleksey!
>
> On Oct 20, Aleksey Midenkov wrote:
>> Recent refactorings of replacing C strings with LEX_CSTRING which is
>> no doubt a good thing raise some questions:
>>
>> 1. Is it still guaranteed that Field::field_name.str is NULL-terminated?
>
> I think it's still the case, yes. What code relies on it?
Sorry, I don't remember. Maybe none. That was the general question.
>
>> 2. It is still passed as a pointer to functions. Why is that?
>>
>> The main feature of C++ references is that it cannot be NULL, so we
>> get segfault on top of the stack (closer to a cause), not the bottom
>> of it. I see that pointers are now widely used and mainly assumed to
>> be always non-NULL (i.e. dereferenced without assertion). But placing
>> such implicit contract on data is not evident and bug-prone. IMHO it's
>> much better to use references whenever it is possible (and when there
>> is no need in cosy NULL semantic). What do you think?
>
> This is something that gets raised over and over.
> Some prefer C-style pointers over references, so that when you look at
> the function call:
>
> func(a,&b);
>
> you can immediately see that `a` is passed by value and cannot be
> modified by `func`, while `b` can.
>
> Others prefer C++ references.
But are the reasons mentioned above not enough to once and for all
resolve the dilemma?
>
> I personally reside on the middle ground, where one uses pointers to
> pass "out" parameters, and const references for "in" parameters.
>
>> But for such lightweight structs like LEX_CSTRING it is even better to
>> pass by value, so we could have the conventience of type cast.
>
> What do you mean by that?
#include <cstring>
struct LEX_CSTRING
{
const char *str;
unsigned long length;
LEX_CSTRING() {}
LEX_CSTRING(const char *c_str)
{
str= c_str;
length= strlen(c_str);
}
};
void func(LEX_CSTRING arg)
{
};
class MyCunningString
{
public:
operator LEX_CSTRING() { return LEX_CSTRING(); }
};
int main()
{
MyCunningString str;
func(str);
const char* c_str;
func(c_str);
return 0;
}
>
>> 3. LEX_CSTRING and LEX_STRING are now non-convertible. Why not to make:
>>
>> template <typename char_t>
>> struct st_mysql_lex_string
>> {
>> char_t *str;
>> size_t length;
>> };
>>
>> typedef st_mysql_lex_string<char *> LEX_STRING;
>> typedef st_mysql_lex_string<const char *> LEX_CSTRING;
>> typedef st_mysql_lex_string<const unsigned char *> LEX_CUSTRING;
>>
>> ?
>
> What would that change?
#include <cstring>
template <typename char_t>
struct st_mysql_lex_string
{
char_t *str;
size_t length;
st_mysql_lex_string<char_t>(){}
template <typename charX_t>
st_mysql_lex_string<char_t>(st_mysql_lex_string<charX_t> &from) :
str ((char_t *) from.str),
length (from.length) {}
};
typedef st_mysql_lex_string<char *> LEX_STRING;
typedef st_mysql_lex_string<const char *> LEX_CSTRING;
typedef st_mysql_lex_string<const unsigned char *> LEX_CUSTRING;
void func(LEX_CSTRING arg)
{
}
int main()
{
LEX_STRING str;
func(str);
LEX_CUSTRING ustr;
func(ustr);
return 0;
}
>
>> 4. There are some duplicate types: MYSQL_LEX_STRING,
>> MYSQL_CONST_LEX_STRING. Why?
>
> These are names used in the plugin API. They start from MYSQL_* to avoid
> possible name clashes with third-party code.
>
> Regards,
> Sergei
> Chief Architect MariaDB
> and security@xxxxxxxxxxx
--
All the best,
Aleksey Midenkov
@midenok
Follow ups
References