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[Branch ~marionnet-drivers/marionnet/trunk] Rev 269: Added script useful-scripts/make_marionnet_bytecode_revno.

 

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revno: 269
committer: Jean-Vincent Loddo <loddo@xxxxxxxxxxxxxxxxxxxx>
branch nick: marionnet
timestamp: Mon 2010-09-20 16:39:23 +0200
message:
  Added script useful-scripts/make_marionnet_bytecode_revno.
  Using this script we can easily search for the marionnet/ocamlbricks revision 
  introducing a bug.
  
  $ ./make_marionnet_bytecode_revno -h                                                                                      
  Usage: make_marionnet_bytecode_revno [--prefix <dir>] [REPOS_OPTIONS] [--ocamlbricks <revno>] [<revno>]                                                                                            
  where REPOS_OPTIONS may be:                                                                                                                                                                        
    (--marionnet-repo   | -m)  <path>                                                                                                                                                                
    (--ocamlbricks-repo | -o)  <path>                                                                                                                                                                
                                                                                                                                                                                                     
  Build a marionnet bytecode of a given revision (by default the current).                                                                                                                           
  The good ocamlbricks revno is calculated from the marionnet one, but you                                                                                                                           
  can set a particular ocamlbricks revision with the option --ocamlbricks.                                                                                                                           
                                                                                                                                                                                                     
  Repositories are get from "lp:marionnet" and "lp:ocamlbricks", but you                                                                                                                             
  can override this behaviour with options --marionnet-repo (or -m) and                                                                                                                              
  --ocamlbricks-repo (or -o).                                                                                                                                                                        
                                                                                                                                                                                                     
  A working directory prefix may be specified with --prefix (by default /tmp).                                                                                                                       
  The resulting bytecodes (marionnet and daemon) will be generated in a prefix                                                                                                                       
  sub-directory created by the script.                                                                                                                                                               
                                                                                                                                                                                                     
  Examples:                                                                                                                                                                                          
          make_marionnet_bytecode_revno 207                                                                                                                                                          
          make_marionnet_bytecode_revno --prefix /tmp/testing 246                                                                                                                                    
          make_marionnet_bytecode_revno --ocamlbricks 176 245
added:
  useful-scripts/make_marionnet_bytecode_revno


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