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Re: [Bug 1085055] [NEW] marionnet window does not show up

 

Hi Lucas,

unfortunately the last release (0.90.6) must be compiled only with 
OCaml 3.11, not with the newer versions (in order to prevent 
compile-time and/or run-time errors as you have observed). On the other 
hand, the trunk (which will become the new release as soon as possible 
;-)) must be compiled with OCaml 3.12 (I haven't still tested with the 
new OCaml 4.0).
So, my question is: are you using OCaml 3.12 to compile the release 
0.90.6 ?
J.V.

On Fri, 30 Nov 2012 14:30:20 -0000, Lucas Nussbaum wrote:
> Public bug reported:
>
> Hi,
>
> My end goal is to package marionnet for Debian. Therefore, I'm trying 
> to
> build it from source, to better understand the build process.
>
> Building using marionnet_from_scratch works, and I can successfully
> start marionnet.
>
> When building manually, the compilation succeeds as well as "make
> install", but when I start marionnet.byte, I get (after setting
> MARIONNET_DEBUG to true):
> [0]: Loading module switch.ml
> [0]: Loading module world_bridge.ml
> [0]: Loading module world_gateway.ml
> [0]: Loading module gui/gui_toolbar_COMPONENTS.ml
> [0]: Loading module version.ml
> [0]: Loading module gui/gui_dialog_A_PROPOS.ml
> [0]: Loading module gui/talking.ml
> [0]: Loading module gui/gui_menubar_MARIONNET.ml
> [0]: Loading module gui/gui_toolbar_DOT_TUNING.ml
> [0]: Loading module motherboard_builder.ml
> [0]: Loading module gui/gui_window_MARIONNET.ml
> [0]: Loading module splash.ml
> [0]: Loading module marionnet.ml
> and then nothing, it seems marionnet just hangs.
>
> Any ideas ?
>
> marionnet-daemon stats successfully.
>
> ** Affects: marionnet
>      Importance: Undecided
>          Status: New
>
> --
> You received this bug notification because you are a member of
> marionnet-dev, which is subscribed to marionnet.
> https://bugs.launchpad.net/bugs/1085055
>
> Title:
>   marionnet window does not show up
>
> Status in Marionnet - A virtual network laboratory:
>   New
>
> Bug description:
>   Hi,
>
>   My end goal is to package marionnet for Debian. Therefore, I'm 
> trying
>   to build it from source, to better understand the build process.
>
>   Building using marionnet_from_scratch works, and I can successfully
>   start marionnet.
>
>   When building manually, the compilation succeeds as well as "make
> install", but when I start marionnet.byte, I get (after setting
> MARIONNET_DEBUG to true):
>   [0]: Loading module switch.ml
>   [0]: Loading module world_bridge.ml
>   [0]: Loading module world_gateway.ml
>   [0]: Loading module gui/gui_toolbar_COMPONENTS.ml
>   [0]: Loading module version.ml
>   [0]: Loading module gui/gui_dialog_A_PROPOS.ml
>   [0]: Loading module gui/talking.ml
>   [0]: Loading module gui/gui_menubar_MARIONNET.ml
>   [0]: Loading module gui/gui_toolbar_DOT_TUNING.ml
>   [0]: Loading module motherboard_builder.ml
>   [0]: Loading module gui/gui_window_MARIONNET.ml
>   [0]: Loading module splash.ml
>   [0]: Loading module marionnet.ml
>   and then nothing, it seems marionnet just hangs.
>
>   Any ideas ?
>
>   marionnet-daemon stats successfully.
>
> To manage notifications about this bug go to:
> https://bugs.launchpad.net/marionnet/+bug/1085055/+subscriptions
>
> _______________________________________________
> Mailing list: https://launchpad.net/~marionnet-dev
> Post to     : marionnet-dev@xxxxxxxxxxxxxxxxxxx
> Unsubscribe : https://launchpad.net/~marionnet-dev
> More help   : https://help.launchpad.net/ListHelp

-- 
You received this bug notification because you are a member of
marionnet-dev, which is subscribed to marionnet.
https://bugs.launchpad.net/bugs/1085055

Title:
  marionnet window does not show up

Status in Marionnet - A virtual network laboratory:
  New

Bug description:
  Hi,

  My end goal is to package marionnet for Debian. Therefore, I'm trying
  to build it from source, to better understand the build process.

  Building using marionnet_from_scratch works, and I can successfully
  start marionnet.

  When building manually, the compilation succeeds as well as "make install", but when I start marionnet.byte, I get (after setting MARIONNET_DEBUG to true):
  [0]: Loading module switch.ml
  [0]: Loading module world_bridge.ml
  [0]: Loading module world_gateway.ml
  [0]: Loading module gui/gui_toolbar_COMPONENTS.ml
  [0]: Loading module version.ml
  [0]: Loading module gui/gui_dialog_A_PROPOS.ml
  [0]: Loading module gui/talking.ml
  [0]: Loading module gui/gui_menubar_MARIONNET.ml
  [0]: Loading module gui/gui_toolbar_DOT_TUNING.ml
  [0]: Loading module motherboard_builder.ml
  [0]: Loading module gui/gui_window_MARIONNET.ml
  [0]: Loading module splash.ml
  [0]: Loading module marionnet.ml
  and then nothing, it seems marionnet just hangs.

  Any ideas ?

  marionnet-daemon stats successfully.

To manage notifications about this bug go to:
https://bugs.launchpad.net/marionnet/+bug/1085055/+subscriptions


References