On 15/04/10 14:27, Cody Russell wrote: > fwiw, I agree with some of what you said about things not looking like > menus, and in fact early on I was the person on the DX team expressing > that I felt we may be breaking the concept of menus (although everyone > here seems to be focused on "what menus look like in other UIs" as a > definition for "what menus are", and I was concerned with things like > breaking keyboard navigation). Keyboard navigation should work perfectly well, both in the standard cases and cases where we define something "special". Ask MPT, it's been a requirement throughout, and it's good of you to remind us :-) Mark
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