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Re: [Ayatana] Global menu in Oneiric Ocelot (11.10)



Or have a menu-toggle-button next to the other window-controls (close, maximize etc.) so the user can decide on a per-window-basis whether he wants the menus visible or not.
I think auto-hiding menus would be bad since it's possible for a user to want to retain an overview of available menus, even if that particular application is not in focus. This is particularly true when learning a new application and the user doesn't remember all the options available to him.

Moving the menu to the titlebar is also a solution, though people will probably complain a about the clutter, and dragging the window will be problematic if the menus span the entirety of the window due to menu-overflow or resizing the window too small.

2011/5/18 Thorsten Wilms <t_w_@xxxxxxxxxx>

Actually it's the several non-maximized windows case where a global menu shines regarding space efficiency, as you don't save only one menu bar area, but several.


It would be an interesting _experiment_ to render non-maximized windows sans menus, and have the menu slide in inside a window, once it gets and for as long as it has focus. Or to avoid movement, switch between titles and menus in the titlebars.


--
Thorsten Wilms

thorwil's design for free software:
http://thorwil.wordpress.com/


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