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Re: [Ayatana] A rather radical Unity design idea with mockups
I just wanted to correct the explanation of mockups:
Default desktop (Ubuntu button and Launcher are together and on the
left) (also corresponds to Alternative_2 with Launcher-on-left and
Ubuntu button hovered): http://i51.tinypic.com/31355as.jpg
Default desktop with Dash activated (also corresponds to Alternative_2
with Launcher-on-left and Ubuntu button clicked):
http://i56.tinypic.com/2lw6m39.jpg
Alternative_1 (Ubuntu button and Launcher are together and at the
bottom) (also corresponds to Alternative_2 with Launcher-at-bottom
and Ubuntu button hovered): http://i52.tinypic.com/fkbfbr.jpg
Alternative_1 with Dash activated (also corresponds to Alternative_2
with Launcher-at-bottom and Ubuntu button clicked):
http://i55.tinypic.com/fyhe89.jpg
Alternative_2 (Ubuntu button is shown alone when not hovered):
http://i53.tinypic.com/24pl746.jpg
Alternative_2 desktop showing dodge behavior: http://i53.tinypic.com/16c9y87.jpg
Eylem
On Sun, Aug 21, 2011 at 10:17 PM, Eylem <eylemkoca@xxxxxxxxx> wrote:
> Hi everyone,
> First of all, I wanna say that I love Unity and I'd like to send a big
> KUDOS to all who have contributed to the project.
> That said, I have to say that I find the recent change to move the
> Ubuntu button to the launcher to be very much against the core of Unity,
> as
> 1) it makes the Dash far less accessible
> 2) it makes the "Ubuntu" branding far less noticeable
> 3) it still puts the maximized-windows-close-button too close to the
> Ubuntu button (two buttons that do just opposite things)
> 4) it still keeps the top left corner too cluttered to be ideally usable
> or user-friendly (window controls, Ubuntu button, Dash, window title,
> global menu)
>
> Now, the removal of the bfb from the top left corner in favor of
> maximized window controls was a great idea as it ensures consistency.
> Therefore, in order to address the above issues, I'd like to propose
> something rather radical. I really do not want to step on any toes and I
> hope you can keep an open mind as you read.
>
> With the current design where the Ubuntu button is on the Launcher and
> not on the Top Panel, there is no real requirement to keep the Ubuntu
> button still on the left corner. So, I say, why not make use of the
> bottom left corner?
> 1) As an initial pro-, most Linux distros and even Windows defaults to
> bottom left, therefore it would not be difficult for users to get used
> to a Ubuntu button at the bottom left corner.
> 2) By leaving the window-related controls (buttons, title, menu) and
> separating control centers, the desktop would become much easier to use.
> OS launcher on the bottom-left, window controls on the top left,
> indicators on the top right.
>
> In detail, I propose the following:
>
> 1) Place a Ubuntu button at the bottom left corner. Ubuntu button must
> be visually different from all other launcher icons.
> a) Default behavior: Ubuntu button and Launcher are united (as it is
> now), and they "dodge active window".
> i) Configurable to: "dodge all windows", "always on top", or
> "autohide"
> ii) In all modes, mouse pressure on the bottom left corner
> reveals the Ubuntu button and the Launcher (see below for more details).
> iii) In all modes, dragging an item that can be placed on the
> Launcher reveals the Ubuntu button and the Launcher.
>
> b) Configurable to: It's a single button that "dodges active window"
> by becoming smaller. In dodge mode, it disappears completely when it
> reaches a pre-determine size (say, 24px); it disappears when the window
> is maximized.
> i) Configurable to: "dodge all windows" (same dodge behavior),
> "always on top", or "autohide"
> ii) In all modes, mouse pressure on the bottom left corner
> reveals the Ubuntu button and the Launcher (see below for more details).
> iii) In all modes, dragging an item that can be placed on the
> Launcher reveals the Ubuntu button and the Launcher.
>
> 2) Place a TrashCan icon on the bottom right corner. It looks just like
> other Launcher icons.
> a) Default behavior: "Dodge active window" as above.
> b) Configurable to: "dodge all windows" (same dodge behavior),
> "always on top", or "autohide"
> c) In all modes, mouse pressure on the bottom right corner reveals
> the TrashCan icon
> d) In all modes, dragging an item that can be put in the trash can
> reveals the TrashCan icon
>
> 3) Hovering the Ubuntu button for a pre-determined length of time
> activates (shows) the Launcher.
> a) Default behavior: (Launcher-on-left) Launcher appears by coming
> out from the top of the Ubuntu button and extends till the top panel on
> the left screen edge. With Launcher-on-left,
> i) Launcher icons are arranged from bottom to top. As they reach
> the top panel, they're folded similar to current design but preferably
> with a faded region where it connects to the top panel.
> ii) Default behavior: The Launcher is activated on mouse pressure
> to the left screen edge.
> iii) Configurable to: Show only with Ubuntu button or on drag-
> item.
>
> b) Configurable to: (Launcher-at-bottom) Launcher appears by coming
> out from the right of the Ubuntu button and extends till the right
> screen edge at the bottom of the screen. With Launcher-at-bottom,
> i) The Launcher appears perfectly infused with the TrashCan icon,
> but the TrashCan icon is not arranged with other icons. As Launcher
> icons reach the TrashCan icon, they're folded similar to current design
> but preferably with a faded region where it connects to the TrashCan
> icon.
> ii) Default behavior: The Launcher is activated on mouse pressure
> to the bottom screen edge.
> iii) Configurable to: Show only with Ubuntu button or on drag-
> item.
>
> c) Workspace Switcher icon is the first icon on the Launcher and it's
> never folded.
>
> 4) Clicking on the Ubuntu button activates the Dash with the same
> visuals as current design, and conforming with the Launcher location.
>
> If implemented, this design would address the issues listed above, and
> while doing so empower the users by giving them extended control on the
> UI elements. Overall, I think this design would transform Unity desktop
> to a very focused, powerful, nimble, and recognizable environment.
>
> To demonstrate a preliminary design, I made a few mockups:
>
> Default desktop (Ubuntu button and Launcher are together and on the
> left): http://i51.tinypic.com/31355as.jpg
> Default desktop with Dash activated (also corresponds to Alternative_2
> with Launcher-on-left and Ubuntu button hovered):
> http://i56.tinypic.com/2lw6m39.jpg
>
> Alternative_1 (Ubuntu button and Launcher are together and at the
> bottom): http://i52.tinypic.com/fkbfbr.jpg
> Alternative_1 with Dash activated (also corresponds to Alternative_2
> with Launcher-at-bottom and Ubuntu button hovered):
> http://i55.tinypic.com/fyhe89.jpg
>
> Alternative_2 (Ubuntu button is shown alone when not hovered):
> http://i53.tinypic.com/24pl746.jpg
> Alternative_2 desktop showing dodge behavior:
> http://i53.tinypic.com/16c9y87.jpg
>
> To be honest, I like the Alternative_2 best but it's more unorthodox and
> may receive more objections :)
>
> I'm hoping that this suggestion would see some serious consideration and
> response. Thank you!
>
> Eylem
> --
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> Eylem (https://launchpad.net/~eylemkoca)
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