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Re: [Ayatana] semi-transparent indicator menus



On Sun, Oct 30, 2011 at 11:04, Matt Richardson <m.richardson.1990@xxxxxxxxxxxxx> wrote:
Trouble is that alpha and blur on window title bars could become very heavy when working with multiple non-maximised windows.

could be, might be, i don't know that.
This thread was meant to be about indicator menus and how their opacity obscures the "underlying" background context, and how this behaviour is inconsistent with the sleek new look of Unity's LHS Launcher and its Dash.