A Unity novice complained to me that since he started
using Unity he can't drag and drop properly anymore.
Drag and Drop is broken for him, so he stated. "This bar
doesn't allow dragging my songs into the player anymore, i want
the old bar back"
The reason is simple:
The Window List in the old GNOME Panel would allow a user to
drag e.g. a file from a maximized Nautilus window down onto the
Window List button of e.g. Totem, which upon drag-hover would
then autoraise itself to the front, affording the application
window with all its desireable drag destinations.
I see 3 ways of implementing this in Unity:
a) auto-raise the respective application window on
drag-hover, similar to the Window List method
b) pop-out an elegant menu next to the Launcher item offering
semantic drop destinations
c) auto-raise the respective application window on drag-hover
and highlight possible drag destinations elegantly
about a) :
been there, had that, nothing much to explain.
about b) :
e.g. for an .mp3, dragged from nautilus, hovering the
rhythmbox launcher item, the following options could be
displayed in the proposed pop-out menu:
1 play
2 play after [title of current song]
3 add to [name of my default library]
I suggest to keep the number of popped-out drop-destinations
as small as possible; this will keep interaction simple and
fast.
about c) :
quite similar to a, except that it goes further and requires
meddling with the application window itself.
would this be a reasonable idea, or are there already other
plans for launcher drag-and-drop operations?
i also noticed that you can drag a file from the dash, but
holding the drag over a Launcher item doesn't do anything,
dropping it onto a launcher item doesn't do anything either
iirc.
_______________________________________________
Mailing list: https://launchpad.net/~ayatana
Post to : ayatana@xxxxxxxxxxxxxxxxxxx
Unsubscribe : https://launchpad.net/~ayatana
More help : https://help.launchpad.net/ListHelp