wow, morphing windows, i remember that one :)
i really liked how that worked. I wonder how something like this would look/behave today. > Date: Tue, 29 Nov 2011 14:54:31 +0000 > From: mpt@xxxxxxxxxxxxx > To: ayatana@xxxxxxxxxxxxxxxxxxx > Subject: Re: [Ayatana] Notifications in unity > > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Christian Rupp wrote on 15/11/11 16:06: > > > > Currently notifications in unity are what they called: > > notifications: they don't do anything else... I really like in GS > > to be able to answer immediately or a friend complained that he > > wants to click on the notification to open the program behind. > > > > First of all I would move the bubble closer to the panel > > > That looks much nicer. > > > Then after a short delay i would "minimize" it if you click on it > > in this state it would open the application which is linked (in > > this case banshee) > > > How would people understand that it did something different when > clicked in large state vs. small state? I don't know of any other case > where something getting smaller indicates that it's clickable. > > > If it would be a chat program and you would hover the minimized > > bubble it shows a text field, where you can enter a message... if > > you click on the bubble above the field it would open the chat > > window > > > > ... > > > Chat programs already have an interface for entering a message: the > chat window. The design principle of parsimony suggests that we should > first try using the same interface for notifying you of a conversation > as for participating in the conversation. > > At the moment, there are two main reasons chat programs don't do that > on Ubuntu. > > The first reason is that a chat window wouldn't be noticable unless it > was frontmost; it's difficult (or little-known) to make a window > frontmost without making it take focus; and if a window takes focus > while you're working, that's annoying. > > That can be fixed, by figuring out what code makes a window frontmost > without being focused, publicizing that code if it's simple, or > putting it in a library if it's hard. > > The second reason is that a chat window would take up much more space > than a notification bubble does. > > That too can be fixed, by making the window small before you click it, > and enlarging it after you click it. > > Here's a mockup of this idea from 2009, for the similar case of a file > share. > <https://wiki.ubuntu.com/NotificationDesignGuidelines#Morphing_window> > > - -- > mpt > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v1.4.11 (GNU/Linux) > Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ > > iEYEARECAAYFAk7U8h8ACgkQ6PUxNfU6ecpDegCcC7kNEniDlVDiXI+r/YEYbHha > x78AoI+2dgqfFTttbtCk8Rt94kWsjFMh > =zGkQ > -----END PGP SIGNATURE----- > > _______________________________________________ > Mailing list: https://launchpad.net/~ayatana > Post to : ayatana@xxxxxxxxxxxxxxxxxxx > Unsubscribe : https://launchpad.net/~ayatana > More help : https://help.launchpad.net/ListHelp |