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[Bug 522935] Re: Mudlet shouldn't report a width > wrap settings

 

** Changed in: mudlet
       Status: New => Fix Released

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https://bugs.launchpad.net/bugs/522935

Title:
  Mudlet shouldn't report a width > wrap settings

Status in Mudlet the MUD client:
  Fix Released

Bug description:
  Mudlet appears to be using telnet (sub)negotiation to report to the
  MUD server what the screen width of the visible client area is. That's
  great, however, it's always sending the real width... which sounds
  good, except! Its actually not the real width, as Mudlet's wrap width
  is the /real/ maximum width of a line.

  This is actually pretty bad, because some muds present UI's of
  customizable widths according to these negotiated values (or values
  set manually by players if they wish to override it). For example, if
  you have a wide screen showing up a lot of fields, it might show you
  four columns of items. But for someone with a smaller field, it might
  just show you two. Or it might be drawing a box and using your max
  screen real-estate. Sure, it could default to 80 and be old-school,
  but.. the width negotiation makes it a lot more awesome :)

  IMHO, the "correct" behavior is for Mudlet to simply report the
  shortest of (current screen width, wrap width). I can't imagine any
  situation where it would produce favorable results to report to the
  mud a wider width then the wrap width.

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References