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Message #02391
[Bug 1004995] Re: Ghost special exits in pathfinding
** Changed in: mudlet
Importance: Undecided => High
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https://bugs.launchpad.net/bugs/1004995
Title:
Ghost special exits in pathfinding
Status in Mudlet the MUD client:
New
Bug description:
Special exits are not triggering a proper update of the map data - you
can change or even delete a special exit via the API, and the old one
will still be used in pathfinding.
ie:
(mapper): Cleared all special exits in Mount Nicator (10221).
(mapper): Will go to 19775 as soon as the mapper is unpaused.
table 0x684aab0 {
1: 'send("say Arcadia") send("quicklook") mmp.customwalkdelay(15) mmp.arcadiaarchway =
tempExactMatchTrigger("The arches slowly solidify before your eyes, what was mere light becoming
the cool white marble of a tall stone archway.", [[if mmp.arcadiaarchway then killTrigger(mmp.
arcadiaarchway) end if not mmp.paused then send("enter archway") end]]) mmp.arcadiaql =
tempExactMatchTrigger("You see a single exit leading down and through a shimmering marble archway.",
[[if mmp.arcadiaql then killTrigger(mmp.arcadiaql) end if not mmp.paused then send("enter
archway") end]])' <-- speedWalkDir shows this: wrong, it should NOT know how to get to 19775
}
(mapper): Room: Mount Nicator #: 10221 area: Vashnar Mountains, the (South) (78)
(mapper): Coordinates: x:-5, y:-7, z:2, locked: nope, weight: 1
(mapper): Environment: Mountains (14)
(mapper): Exits (2):
down -> Ascending Mount Nicator (10220)
up -> A hidden ledge of ice (26472)
(mapper): Stuff you can do:
Clear all labels (in area) (whole map)
Check for all updates (force map)
(mapper): version 12.5.9.
^^ no special exits are listed when quering them.
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References