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Re: [Bug 1391307] Re: Colour codes in GMCP messages aren't interpreted

 

?

On Thu, 4 Dec 2014 5:55 am Stephen Lyons <1391307@xxxxxxxxxxxxxxxxxx>
wrote:

> Provided it doesn't need to have the user explicitly code in ASCII
> control characters... *sigh*
>
> On 03/12/14 18:52, Vadim Peretokin wrote:
> > Will write a Lua function that does this, see
> > https://bugs.launchpad.net/mudlet/+bug/1393553.
> >
> > ** Changed in: mudlet
> >        Status: New => Invalid
> >
>
> --
> You received this bug notification because you are subscribed to the bug
> report.
> https://bugs.launchpad.net/bugs/1391307
>
> Title:
>   Colour codes in GMCP messages aren't interpreted
>
> To manage notifications about this bug go to:
> https://bugs.launchpad.net/mudlet/+bug/1391307/+subscriptions
>

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https://bugs.launchpad.net/bugs/1391307

Title:
  Colour codes in GMCP messages aren't interpreted

Status in Mudlet the MUD client:
  Invalid

Bug description:
  Mudlet doesn't support ANSI colour codes in GMCP messages - see
  attached screenshot. Supposedly all IRE games are planning to enable
  this within the next few days.

To manage notifications about this bug go to:
https://bugs.launchpad.net/mudlet/+bug/1391307/+subscriptions


References