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[Bug 727562] Re: Creation datastore based filesystem

 

Open question: Should GameFile explicitly store a MIME type? Or should
the MIME type be entirely determined by file extension?

I think it probably *should* store a MIME type, which is by default set
to the file extension, but developers can manually set the MIME type on
each file, in case they need it served differently.

Normal security considerations need to be taken into account (though
since we are allowing developers to put JavaScript code in here anyway,
cross-site scripting is already an issue we might not be able to
resolve).

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https://bugs.launchpad.net/bugs/727562

Title:
  Creation datastore based filesystem

Status in Melbourne University Game-based Learning Environment:
  Triaged

Bug description:
  MUGLE requires the ability to store arbitrary files on systems that do
  not support local file storage (Google App Engine). Thus a file system
  layer will need to be introduced to allow storing file data as a BLOB
  as well as indexed path names and other required metadata.



References