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Message #00172
[Bug 814217] Re: Todo: Add dot_product method to triad.h
Elevated priority because the addition of these two methods are the last
precursors to starting work on simulation engine's physics engine,
making this a blocking task.
** Changed in: nrtb
Importance: Medium => High
** Summary changed:
- Todo: Add dot_product method to triad.h
+ Todo: Add dot_product and vector_product methods to triad.h
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https://bugs.launchpad.net/bugs/814217
Title:
Todo: Add dot_product and vector_product methods to triad.h
Status in The New Real Time Battle Project:
New
Bug description:
common/point/triad.h defines a class useful for physics (a 3d vector)
but it is missing a commonly used method, the scalar or "dot"
rproduct. This needs to be implemented as the physics core will make
great use of it.
You can find good documentation on this method in "Game Physics Engine
Development" in section 2.1.7. Rick has a copy in his Kindle with the
section bookmarked.
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References