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[Bug 670046] Re: stuttering sound with pulse audio

 

Same bug on 32bit 11.O4

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https://bugs.launchpad.net/bugs/670046

Title:
  stuttering sound with pulse audio

Status in “openjdk-6” package in Ubuntu:
  New

Bug description:
  When I play online chess using 'jin' (http://www.jinchess.com/), it
  sends short sound on every move of my opponent. Now if I have pulse-
  audio installed, those sounds do not come up immediately, but with
  *huge* latecency. Rather often it 'collects' those sounds into a
  single event. Usually:

  opponents move: *tak*
  my move
  opponents move: *tak*
  my move
  opponents move: *tak*

  With pulse audio installed:

  opponents move: *silicence*
  my move
  opponents move: *silence*
  my move
  opponents move: *tak* *tak* *tak*

  I already tried to move these two files out of the place (.../ext/pulse-java.jar and .../amd64/libpulse-java.so), but still the same behaviour. The settings in /etc/java-6-openjdk/sound.properties also seem to get ignored. 
  According to pulse audio utils such as pavucontrol java is connected to pulse.

  Other than those information I have no idea how to debug this issue so
  far.

  Thanks,
  Bernd

  ProblemType: Bug
  DistroRelease: Ubuntu 10.10
  Package: openjdk-6-jre 6b20-1.9.1-1ubuntu3
  ProcVersionSignature: Ubuntu 2.6.36-1.7~lucid1-generic 2.6.36
  Uname: Linux 2.6.36-1-generic x86_64
  Architecture: amd64
  Date: Tue Nov  2 18:20:22 2010
  ProcEnviron:
   LANGUAGE=
   PATH=(custom, user)
   LANG=en_US.utf8
   SHELL=/bin/bash
  SourcePackage: openjdk-6

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