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[Bug 1078405] Re: Minecraft crashes after 2 to 30 seconds of gameplay.

 

I can't find a way to report the bug as fixed, so I'll just mention it
here.

There were a couple medibuntu libraries that had been getting omitted
from recent updates through update-manager, due to gpg signature issues
with the medibuntu repo.

After manually updating via command-line the crashy behaviour stopped
right away, and it hasn't crashed since.

-- 
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which is subscribed to openjdk-6 in Ubuntu.
https://bugs.launchpad.net/bugs/1078405

Title:
  Minecraft crashes after 2 to 30 seconds of gameplay.

Status in “openjdk-6” package in Ubuntu:
  New

Bug description:
  I've been running minecraft 1.4.2 fine since it came out, but just
  today Java has started crashing every time I play it.

  The menu screen seems fine, but once I log onto an actual server and
  start playing I get between 2 and 30 seconds of gameplay before
  everything crashes out to the desktop.

  I tried running it from console and got this output when Java crashed:

  
  #
  # A fatal error has been detected by the Java Runtime Environment:
  #
  #  SIGSEGV (0xb) at pc=0x00000000b69613e8, pid=3788, tid=139644729071360
  #
  # JRE version: 6.0_24-b24
  # Java VM: OpenJDK 64-Bit Server VM (20.0-b12 mixed mode linux-amd64 compressed oops)
  # Derivative: IcedTea6 1.11.5
  # Distribution: Ubuntu 12.04 LTS, package 6b24-1.11.5-0ubuntu1~12.04.1
  # Problematic frame:
  # C  0x00000000b69613e8
  #
  # An error report file with more information is saved as:
  # /home/omni/hs_err_pid3788.log
  #
  # If you would like to submit a bug report, please include
  # instructions how to reproduce the bug and visit:
  #   https://bugs.launchpad.net/ubuntu/+source/openjdk-6/
  #
  Aborted (core dumped)

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References