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Message #27355
[Bug 1490186] Re: Portable builds might get stuck and not start
Okay, this happened again.
The config tweaks can't fix this.
I managed to contact PortableApps support and according to them this is
un-preventable.
"ensuring that you close down your apps entirely before removing the
drive they're on or shutting down the computer are the best bets."
"Every time you run a portable app, the launcher uses the file in question from your link to maintain the state.
If you have multiple different computers running the app, this file is going to wind up in a "bad" state.
The only way to prevent it, is to not do that."
Some kind of automatic fix hack is needed here, perhaps somehow prevent
the file from syncing or automatically delete it upon creation/prevent
it from being created.
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https://bugs.launchpad.net/bugs/1490186
Title:
Portable builds might get stuck and not start
Status in OpenLP:
New
Bug description:
Problem
http://superuser.com/questions/586090/fix-portableapps-com-another-instance-of-is-currently-closing-please-wait
Background story, this happened in June I think.
Our church has OLP portable installed to Google Drive and
synched to 5 laptops and 2 PC:s.
All of the sudden OLP stops working and won’t start.
The following message is given:
“Another instance of OpenLP portable is currently starting.
Please wait for it to finish before launching it again.”
No matter how long the wait or amount of tries, it just won’t start.
Following the instructions given behind the link
I managed to get OLP working again.
After that I tweaked the “OpenLPPortable.ini” (stored in:
App\Appinfo\Launcher)
to allow multiple instances of the program.
Ever since the program hasn’t got stuck again.
(OLP still asks if you want to start an another
instance if one is already running)
Heres my tweaks to the config:
[Launch]
SinglePortableAppInstance=False
SingleAppInstance=False
Maybe we could set this to default config
or some alternative tweak to make it more stable?
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References