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[Bug 1788504] [NEW] Title 3D neon curve does not fit the text well

 

Public bug reported:

1) Manjaro Linux 4.17.17-1-MANJARO #1 SMP PREEMPT x86_64 GNU/Linux
2) Installation method Pacman/Yaourt
3) Openshot 2.4.2
4) melt 6.10.0
5) Blender 2.79 (sub 0)

I add this with neon_curve.py for correct placement text for rendering.

# set scene Logo
bpy.context.screen.scene = bpy.data.scenes[1]
# Set text to view
bpy.context.scene.objects.active = bpy.data.objects["Font"]
bpy.data.objects["Font"].select = True
# Mode object
bpy.ops.object.mode_set(mode='OBJECT')
# Center axes of text
bpy.ops.object.origin_set(type='ORIGIN_GEOMETRY')
# Set position of axe x and z to 0
bpy.data.objects["Font"].location[0] = 0.0
bpy.data.objects["Font"].location[2] = 0.0
#bpy.ops.view3d.camera_to_view_selected()
# set scene Background line
bpy.context.screen.scene = bpy.data.scenes[0]

** Affects: openshot
     Importance: Undecided
         Status: New

** Patch added: "Patch for file neon_culve.py"
   https://bugs.launchpad.net/bugs/1788504/+attachment/5179387/+files/patch.txt

** Summary changed:

- Title 3D halo zoom out does not fit the text well
+ Title 3D neon curve does not fit the text well

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https://bugs.launchpad.net/bugs/1788504

Title:
  Title 3D neon curve does not fit the text well

Status in OpenShot Video Editor:
  New

Bug description:
  1) Manjaro Linux 4.17.17-1-MANJARO #1 SMP PREEMPT x86_64 GNU/Linux
  2) Installation method Pacman/Yaourt
  3) Openshot 2.4.2
  4) melt 6.10.0
  5) Blender 2.79 (sub 0)

  I add this with neon_curve.py for correct placement text for
  rendering.

  # set scene Logo
  bpy.context.screen.scene = bpy.data.scenes[1]
  # Set text to view
  bpy.context.scene.objects.active = bpy.data.objects["Font"]
  bpy.data.objects["Font"].select = True
  # Mode object
  bpy.ops.object.mode_set(mode='OBJECT')
  # Center axes of text
  bpy.ops.object.origin_set(type='ORIGIN_GEOMETRY')
  # Set position of axe x and z to 0
  bpy.data.objects["Font"].location[0] = 0.0
  bpy.data.objects["Font"].location[2] = 0.0
  #bpy.ops.view3d.camera_to_view_selected()
  # set scene Background line
  bpy.context.screen.scene = bpy.data.scenes[0]

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