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[Branch ~openshot.code/openshot/main] Rev 538: A change to the way the sox audio effects are generated - this change may cause the audio effects...

 

------------------------------------------------------------
revno: 538
committer: Andy Finch <we.rocked.in79@xxxxxxxxx>
branch nick: openshot
timestamp: Thu 2011-09-01 21:55:05 +0100
message:
  A change to the way the sox audio effects are generated - this change may cause the audio effects not to work on MLT versions less than 0.6, depending on what version of sox is installed, but most distributions seem to have 0.6.2 or later now - bug #838937.
modified:
  openshot/classes/effect.py


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=== modified file 'openshot/classes/effect.py'
--- openshot/classes/effect.py	2011-01-14 07:55:08 +0000
+++ openshot/classes/effect.py	2011-09-01 20:55:05 +0000
@@ -121,7 +121,7 @@
 					sox_value = sox_value + " " + v
 					
 				# add value
-				text = dom.createTextNode("%s %s%s" % (audio_effect, audio_effect, sox_value))
+				text = dom.createTextNode("%s %s" % (audio_effect, sox_value))
 				property_node.appendChild(text)
 				# append to the filter node
 				filter_root.appendChild(property_node)