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Re: availability/performance sensors/probes

 

This does bring up a more generic problem of sharing the
availability/performance code for all of the OpenStack components.

At the design summit, this was proposed as one of the example use cases of
the OpenStack community forge (I forget the exact name) but it was intended
as a place for sharing code/procedures which were not intended to be part of
the core but may be of interest to others.

Was anything set up along these lines ?

A set of production quality Nagios/Ganglia sensors would be very interesting
if someone has these....

Tim

> -----Original Message-----
> From: openstack-bounces+tim.bell=cern.ch@xxxxxxxxxxxxxxxxxxx
> [mailto:openstack-bounces+tim.bell=cern.ch@xxxxxxxxxxxxxxxxxxx] On Behalf
> Of Jasper Capel
> Sent: 21 February 2012 18:29
> To: John Dickinson
> Cc: openstack@xxxxxxxxxxxxxxxxxxx
> Subject: Re: [Openstack] swprobe: swift middleware for sending metrics to
> graphite using statsd
> 
> Hi John,
> 
> Apparently my google-fu is not up to snuff, as I wasn't aware of that
project.
> Had I been, I probably would've just extemded that one. :)
> 
> Cheers,
> Jasper
> 
> ________________________________________
> From: John Dickinson [me@xxxxxx]
> Sent: Tuesday, February 21, 2012 5:44 PM
> To: Jasper Capel
> Cc: openstack@xxxxxxxxxxxxxxxxxxx
> Subject: Re: [Openstack] swprobe: swift middleware for sending metrics to
> graphite using statsd
> 
> That's great. Have you by any chance seen
> https://github.com/pandemicsyn/swift-informant? It's something similar
> that we've been playing with at Rackspace.
> 
> --John
> 
> 
> On Feb 21, 2012, at 10:36 AM, Jasper Capel wrote:
> 
> > Hi all,
> >
> > I'm announcing a piece of Swift middleware, swprobe [1], designed to
> gather run-time metrics and ship them off to Graphite [2] for near
real-time
> monitoring. Currently it sends out bytes up- and downloaded per account,
> http methods and response codes and timings in miliseconds on each call.
> >
> > To be able to use this you need Graphite [2]. You also need statsd
running,
> preferably on the local machine since there potentially many small UDP
> packets are being sent out. Please also note that we have not yet tested
this
> with production workloads.
> >
> > [1] - https://github.com/spilgames/swprobe
> > [2] - http://graphite.wikidot.com/
> > [3] - https://github.com/etsy/statsd
> >
> > Best regards,
> >
> > --
> > Jasper Capel
> > Lead Infrastructure Engineer
> >
> > W http://www.spilgames.com | S jwcapel-spil
> >
> >
> >
> > _______________________________________________
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> 
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