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Re: GSoC' 15 Idea: NAT traversal using UDP hole punching

 

Hi Max,

El mié., 18 de marzo de 2015 a las 0:01, Max Mertens (<max.mail@xxxxxxxxxx>)
escribió:

> Hi everyone,
>
> I am late to writing to this mailing list, sorry for that.
>

It's never too late :)


>
> My name is Max Mertens; I am a Electrical Engineering student at the
> University of Ulm, Germany.
> I have been interesting in peer-to-peer softwares for a few years now,
> as I think decentralized networks is a great idea.
>

Thanks for your interest in the P2PSP project.


>
> According to your possible project ideas page, you would like to have
> NAT traversal configured e.g. via UPnP (idea 10) to be implemented in
> your software.
> So now my question is, if it would be useful to the P2PSP project to
> implement UDP hole punching and UDP tunneling, in Python or somehow as a
> "set of rules" or protocol, to provide NAT traversal without UPnP
> requirements?
>
>
I'm sure that Vicente can provide more details of this project than me but
I think that the ideal solution would be to work with any type of NAT.
However it is not an easy task. Symmetric NATs are a big barrier. Thus, an
implementation of the internet gateway device protocol could be useful (and
enough) in order to work with most of NATs. I don't see it as a set of
rules.

What do you think?



> Thank you very much, feedback is much appreciated.
> Regards,
> Max
>
>
Regards.


>
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