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Re: mac installer

 

On Fri, Jun 4, 2010 at 9:42 AM, Stani <spe.stani.be@xxxxxxxxx> wrote:
> On Mon, May 31, 2010 at 10:21 PM, Robin Mills <robin@xxxxxxxxxxxxx> wrote:
>> Folks
>>
>> I've looked at PackageMaker and it can easily build an installer with options (which is what I thought).  You step through a bunch of screens and everything is installed.
>>
>> http://clanmills.com/files/Phatch-2010531-rmills.dmg  (don't give this to anybody - it's not ready for distribution).  I built all the libraries and applications in March - so I don't think there's much left to do here.
> I noticed it is based on an old revision of Phatch. For example it
> still shows a splash screen. Could you build it again with the latest
> trunk?
>
>> However I'm still very confused:
>> a) I put dcraw (and the other applications) into /Applications/Phatch.app/bin - however I don't think that's where they are to live.
> No they should be in:
> '/Applications/Phatch.app/Contents/Resources/bin'
>
> We can discuss what would be the best place. It needs to be somewhere in
> /Applications/Phatch.app/*
>
> Please tell me if you would prefer another place as I have to adapt
> that in the core/context.py
>
> You should be able to find all context paths by:
> exec /Applications/Phatch.app/Contents/MacOS/Phatch --context > context.txt
>
> (see attachment)
>
>> - I haven't included the libraries yet - however that's a detail to be fixed.
> They need to be in the same bin folder.
>
>> b) What is to be done with Blender?
> It is also included in:
> '/Applications/Phatch.app/Contents/Resources/bin/blender'
>
> Just like ImageMagick should be in:
> '/Applications/Phatch.app/Contents/Resources/bin/imagemagick'
>
> Note that to reduce file size we strip some unnecessary files on
> Windows. The same should happen for Mac, see phatch/setup/windows:
>
> clean_blender.bat
> clean_imagemagick.bat
>
> (license files may not be removed)
>> c) There's something weird about PIL.  I'm totally lost about this.
> I see you were using PIL 1.1.6 with py 2.5 How do you notice PIL is weird.
>
>> d) We could have:
>> - PhachLite.dmg (application only) with drag'n'drop installer (about 25mb)
>> - Phatch.dmg (with a package installer)  All possible options and third-party applications (could be 150mb - maczip.dmg in 185mb)
> I prefer now to leave the lite version away and to see everything to
> work together.
>
>> e) Graphics.  Everybody has very strong opinions about this.  I'll package whatever graphics are provided.
> Sure. I prefer first to fix critical bugs for Phatch before working on
> this one. ATM the bug list for Phatch 0.2.8 is very long -:(
>
>> I'm also rather concerned about testing.  I think I've got to find somebody to work with me and test the builds.  So I create the build/package/install, and somebody runs tests on it.
> Do you mean an user tester or a developer tester?

Sheila and I can do some testing of the installer on a mac.

>
> Could you copy the texts from the Windows installer (see screenshot
> B05_...) instead of using the filenames? Also tiffcp and tiffinfo
> should be bundled as ' Tiff compression: ...'
>
> Best regards,
>
> Stani
>
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>



-- 
Carl K



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