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[Bug 566397] Re: IDE: script corrupted when reopened after save

 

** Changed in: sikuli
       Status: New => In Progress

** Changed in: sikuli
   Importance: Undecided => Medium

** Changed in: sikuli
     Assignee: (unassigned) => RaiMan (raimund-hocke)

** Tags added: idemenu

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https://bugs.launchpad.net/bugs/566397

Title:
  IDE: script corrupted when reopened after save

Status in Sikuli:
  In Progress

Bug description:
   In Sikuli, when I try to save "Save" or "Save as" it instead opens up
  a gui with the title "Open". When I just type in a name and click
  "Open" it seems to generate the files and .slk stuff all right. Sadly,
  code works and runs fine when I enter into IDE on straight fresh file,
  but when I "Open" the file I "Saved" the code shows up in the IDE just
  fine, but when run I always get the error:

  [sikuli] [Error] Traceback (innermost last):
    (no code object) at line 0
  SyntaxError: ('invalid syntax', ('<string>', 1, 46, "setBundlePath('C:/Users/Chris/Desktop/Chris' Stuff/Sikuli Scripts/Play Treasure Isle.sikuli/')"))

  Which leads me to believe the bugged "Save" functionality has
  something to do with it because the code runs fine when I just type it
  in and run it.

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