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Message #43869
[Bug 1717461] [NEW] [1.1.1] subprocess.Popen does not seem to work on macOS 10.12+ --- fixed 1.1.2 2017-09-15
Public bug reported:
Hello,
I am in the process of creating a script that will run through various
Unreal demos for me - it will launch them with a few arguments and then
kill the process. So far, I am focusing on having A process launch with
Sikuli on mac.
I have been using subprocess.Popen and I can launch the demo and other
apps from the MacOS terminal just fine using Python. When I try the
same code in Sikuli, nothing seems to happen - no process opens, the IDE
just reappears with no output as if it has successfully completed the
script. I have the code to print the output of the process to the
screen, but nothing is output.
----------------------
My Code:
import subprocess
com =
subprocess.Popen("/Applications/Calculator.app/Contents/MacOS/Calculator",
stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
result = com.stdout.read()
print(result)
-----------------------
When running this, I see this output:
2017-09-14 17:15:40.308 JavaAppLauncher[4260:119455] No Info.plist file
in application bundle or no NSPrincipalClass in the Info.plist file,
exiting
Again, the calc app does not open. However, when I change my code to
run one of the Unreal demos I have on my system, I see no output at all,
yet I do see other prints I have, such as "I am here" to help me follow
the code.
The Unreal demo location for me is here:
/Users/test/Desktop/Mac_Unreal4.17/Hallway.app/Contents/MacOS/Hallway
I have been able to use Sikuli on my Win10 machine to do this exact same
task - so I know Sikuli is up to the job.
I am running nightly build 2017-09-14 and MacOS 10.13 (Beta 9) 17A360a
-- starting to wonder if this is a Beta issue.
Any help or idea would be appreciated - thanks.
** Affects: sikuli
Importance: Critical
Assignee: RaiMan (raimund-hocke)
Status: Fix Committed
** Changed in: sikuli
Status: New => Fix Committed
** Changed in: sikuli
Importance: Undecided => Critical
** Changed in: sikuli
Assignee: (unassigned) => RaiMan (raimund-hocke)
** Changed in: sikuli
Milestone: None => 1.1.2
--
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https://bugs.launchpad.net/bugs/1717461
Title:
[1.1.1] subprocess.Popen does not seem to work on macOS 10.12+ ---
fixed 1.1.2 2017-09-15
Status in Sikuli:
Fix Committed
Bug description:
Hello,
I am in the process of creating a script that will run through various
Unreal demos for me - it will launch them with a few arguments and
then kill the process. So far, I am focusing on having A process
launch with Sikuli on mac.
I have been using subprocess.Popen and I can launch the demo and other
apps from the MacOS terminal just fine using Python. When I try the
same code in Sikuli, nothing seems to happen - no process opens, the
IDE just reappears with no output as if it has successfully completed
the script. I have the code to print the output of the process to the
screen, but nothing is output.
----------------------
My Code:
import subprocess
com =
subprocess.Popen("/Applications/Calculator.app/Contents/MacOS/Calculator",
stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
result = com.stdout.read()
print(result)
-----------------------
When running this, I see this output:
2017-09-14 17:15:40.308 JavaAppLauncher[4260:119455] No Info.plist
file in application bundle or no NSPrincipalClass in the Info.plist
file, exiting
Again, the calc app does not open. However, when I change my code to
run one of the Unreal demos I have on my system, I see no output at
all, yet I do see other prints I have, such as "I am here" to help me
follow the code.
The Unreal demo location for me is here:
/Users/test/Desktop/Mac_Unreal4.17/Hallway.app/Contents/MacOS/Hallway
I have been able to use Sikuli on my Win10 machine to do this exact
same task - so I know Sikuli is up to the job.
I am running nightly build 2017-09-14 and MacOS 10.13 (Beta 9) 17A360a
-- starting to wonder if this is a Beta issue.
Any help or idea would be appreciated - thanks.
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