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Re: [Question #701165]: Detect image, click result when target application is minimize

 

Question #701165 on SikuliX changed:
https://answers.launchpad.net/sikuli/+question/701165

johnny doe posted a new comment:
/*
 Creator:Jobeth Pogi Billien
 Date:April 1 2022 GMT+8
 Website: elitegamingbot.com
*/

#include <iostream>
#include<Windows.h>
int main()
{
    /*
    * Forward declaration of functions
     */
    void SendMessageJB(HWND window, WORD key, char letter);
    int CaptureAnImage(HWND hWnd,LPCWSTR);

    //Create a window handle for the target application
    HWND hwnd=FindWindow(NULL, L"Your Application Window");

    /*
    *send W key to Target Application that is in the background
    *may not work to some application -- need to test your target app
    */
    SendMessageJB(hwnd, 'W', 'W');

    //a function to unminimize the target window
    //ShowWindow(hwnd, SW_RESTORE);

    /*
    *need the software not minimize but in the background
    * Arguments : window handle,name of image(not path)
    * Edit the save path in the CaptureAnImage function and maybe the parameter.
    */
    CaptureAnImage(hwnd,L"jb.png");
    system("pause");
    return 0;
}
void SendMessageJB(HWND window, WORD key, char letter)
{
    SendMessage(window, WM_KEYDOWN, key, 0);
    if (letter != 0)
        SendMessage(window, WM_CHAR, letter, 1);
    SendMessage(window, WM_KEYUP, key, 1);
    std::cout << "Last Error:" << GetLastError();
}
int CaptureAnImage(HWND hWnd,LPCWSTR fileName)
{
    HDC hdcScreen;
    HDC hdcWindow;
    HDC hdcMemDC = NULL;
    HBITMAP hbmScreen = NULL;
    BITMAP bmpScreen;
    DWORD dwBytesWritten = 0;
    DWORD dwSizeofDIB = 0;
    HANDLE hFile = NULL;
    char* lpbitmap = NULL;
    HANDLE hDIB = NULL;
    DWORD dwBmpSize = 0;
    int cx = 0;
    int cy = 0;
    // Retrieve the handle to a display device context for the client 
    // area of the window. 
    
    hdcWindow = GetDC(hWnd);
    hdcScreen = hdcWindow;
    // Create a compatible DC, which is used in a BitBlt from the window DC.
    hdcMemDC = CreateCompatibleDC(hdcWindow);

    if (!hdcMemDC)
    {
        MessageBox(hWnd, L"CreateCompatibleDC has failed", L"Failed", MB_OK);
        goto done;
    }

    // Get the client area for size calculation.
    RECT rcClient;
    GetClientRect(hWnd, &rcClient);
    cx = rcClient.right - rcClient.left;
    cy = rcClient.bottom - rcClient.top;
    // This is the best stretch mode.
    SetStretchBltMode(hdcWindow, HALFTONE);
    
    // The source DC is the entire screen, and the destination DC is the current window (HWND).
    if (!StretchBlt(hdcWindow,
        0, 0,
        rcClient.right, rcClient.bottom,
        hdcScreen,
        0, 0,
        cx,
        cy,
        SRCCOPY))
    {
        MessageBox(hWnd, L"StretchBlt has failed", L"Failed", MB_OK);
        goto done;
    }

    // Create a compatible bitmap from the Window DC.
    hbmScreen = CreateCompatibleBitmap(hdcWindow, rcClient.right - rcClient.left, rcClient.bottom - rcClient.top);

    if (!hbmScreen)
    {
        MessageBox(hWnd, L"CreateCompatibleBitmap Failed", L"Failed", MB_OK);
        goto done;
    }

    // Select the compatible bitmap into the compatible memory DC.
    SelectObject(hdcMemDC, hbmScreen);

    // Bit block transfer into our compatible memory DC.
    if (!BitBlt(hdcMemDC,
        0, 0,
        rcClient.right - rcClient.left, rcClient.bottom - rcClient.top,
        hdcWindow,
        0, 0,
        SRCCOPY))
    {
        MessageBox(hWnd, L"BitBlt has failed", L"Failed", MB_OK);
        goto done;
    }

    // Get the BITMAP from the HBITMAP.
    GetObject(hbmScreen, sizeof(BITMAP), &bmpScreen);

    BITMAPFILEHEADER   bmfHeader;
    BITMAPINFOHEADER   bi;

    bi.biSize = sizeof(BITMAPINFOHEADER);
    bi.biWidth = bmpScreen.bmWidth;
    bi.biHeight = bmpScreen.bmHeight;
    bi.biPlanes = 1;
    bi.biBitCount = 32;
    bi.biCompression = BI_RGB;
    bi.biSizeImage = 0;
    bi.biXPelsPerMeter = 0;
    bi.biYPelsPerMeter = 0;
    bi.biClrUsed = 0;
    bi.biClrImportant = 0;

    dwBmpSize = ((bmpScreen.bmWidth * bi.biBitCount + 31) / 32) * 4 *
bmpScreen.bmHeight;

    // Starting with 32-bit Windows, GlobalAlloc and LocalAlloc are implemented as wrapper functions that 
    // call HeapAlloc using a handle to the process's default heap. Therefore, GlobalAlloc and LocalAlloc 
    // have greater overhead than HeapAlloc.
    hDIB = GlobalAlloc(GHND, dwBmpSize);
    lpbitmap = (char*)GlobalLock(hDIB);

    // Gets the "bits" from the bitmap, and copies them into a buffer 
    // that's pointed to by lpbitmap.
    GetDIBits(hdcWindow, hbmScreen, 0,
        (UINT)bmpScreen.bmHeight,
        lpbitmap,
        (BITMAPINFO*)&bi, DIB_RGB_COLORS);

    // A file is created, this is where we will save the screen capture.
    hFile = CreateFile(fileName,
        GENERIC_WRITE,
        0,
        NULL,
        CREATE_ALWAYS,
        FILE_ATTRIBUTE_NORMAL, NULL);

    // Add the size of the headers to the size of the bitmap to get the total file size.
    dwSizeofDIB = dwBmpSize + sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);

    // Offset to where the actual bitmap bits start.
    bmfHeader.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER);

    // Size of the file.
    bmfHeader.bfSize = dwSizeofDIB;

    // bfType must always be BM for Bitmaps.
    bmfHeader.bfType = 0x4D42; // BM.

    WriteFile(hFile, (LPSTR)&bmfHeader, sizeof(BITMAPFILEHEADER), &dwBytesWritten, NULL);
    WriteFile(hFile, (LPSTR)&bi, sizeof(BITMAPINFOHEADER), &dwBytesWritten, NULL);
    WriteFile(hFile, (LPSTR)lpbitmap, dwBmpSize, &dwBytesWritten, NULL);

    // Unlock and Free the DIB from the heap.
    GlobalUnlock(hDIB);
    GlobalFree(hDIB);

    // Close the handle for the file that was created.
    CloseHandle(hFile);

    // Clean up.
done:
    DeleteObject(hbmScreen);
    DeleteObject(hdcMemDC);
    ReleaseDC(NULL, hdcScreen);
    ReleaseDC(hWnd, hdcWindow);

    return 0;
}

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