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Message #00385
[Bug 705208] Re: [dash] wasting too much time scaling the background image while rendering
If we use it directly at places.cpp, with cacheMode and scaling, it runs
a lot faster, as it's not scaling it all the time.
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https://bugs.launchpad.net/bugs/705208
Title:
[dash] wasting too much time scaling the background image while
rendering
Status in Unity 2D:
Confirmed
Bug description:
While testing Unity-2D with a Pandaboard, the performance is
relatively bad while using dash.
Running perf to understand what is consuming so much the CPU, it's
clear that most of the time the CPU is busy scaling the background
image. When the GnomeBackground is deactivated from the dash.qml the
performance improves a lot while using Dash at Pandaboard.
Will attach the debug data that shows the issue.