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Message #00454
[Bug 690821] Re: Calling eglInitialize() takes too long
Well, 1.5 second stuck doing nothing useful (as far as the user is
concerned) every time a user starts a 3d app is far from ideal. Still it
is far better than the times I am getting.
Could the long delays in my case be caused by some issue with SDP that
is not present in the pandaboard?
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https://bugs.launchpad.net/bugs/690821
Title:
Calling eglInitialize() takes too long
Status in Ubuntu OMAP4 graphics addons:
New
Bug description:
With the latest drivers on an SDP 4430 board calling eglInitialize
takes extremely long. Running the example program (attached) on an
completely idle system produces the following results:
# time ./eglinit
real 0m5.797s
user 0m0.008s
sys 0m1.055s
# time ./eglinit
real 0m10.523s
user 0m0.008s
sys 0m1.047s
# time ./eglinit
real 0m30.459s
user 0m0.008s
sys 0m1.055s
# time ./eglinit
real 0m5.638s
user 0m0.008s
sys 0m1.055s
# time ./eglinit
real 0m10.088s
user 0m0.008s
sys 0m1.047s
I have attached an strace capture of a sample run that shows that the
delay is happening in an ioctl() around line 10000.
The trace also shows that the driver wastes a lot of time trying out
/dev/dri/* devices, but that is another subject :)
References