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[Bug 588638] Re: console colormap is wrong when using 32bit framebuffer

 

flag@omap:~$ uname -a
Linux omap 3.0.0-1203-omap4 #8 SMP PREEMPT Sun Aug 28 14:26:24 CEST 2011 armv7l armv7l armv7l GNU/Linux
flag@omap:~$ cat /proc/cmdline 
console=ttyO2,115200n8 root=/dev/sda1 rootwait ro vram=32 elevator=noop earlyprintk

and i still have a blue-text console.

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Developers, which is subscribed to a duplicate bug report (681474).
https://bugs.launchpad.net/bugs/588638

Title:
  console colormap is wrong when using 32bit framebuffer

Status in Linaro Ubuntu Evaluation Builds:
  Confirmed
Status in “linux-linaro-omap” package in Ubuntu:
  Confirmed
Status in “linux-ti-omap” package in Ubuntu:
  Confirmed

Bug description:
  My kernel cmdline has the following fb setting:
  omapfb.mode=dvi:1280x720MR-32@60. Reverting to MR-16@60 fixes this
  (but looks worse in X due to 16bit color)

  This setting works in X (all is fine) but in the console colors are
  wrong, see the attached photo for details.

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