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Message #01758
[Bug 1002868] Re: There are some error information when run "glmark2-es2" in Panda ubuntu image.
TILT doesn't have any way to impact these issues; there's new SGX driver
stuff coming from TI in their PPA shortly I expect that will help these
problems.
** Changed in: linaro-landing-team-ti
Status: New => Won't Fix
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https://bugs.launchpad.net/bugs/1002868
Title:
There are some error information when run "glmark2-es2" in Panda
ubuntu image.
Status in Linaro Texas Instruments Landing Team:
Won't Fix
Status in Linaro Ubuntu Evaluation Builds:
Confirmed
Status in Ubuntu OMAP4 graphics addons:
Confirmed
Bug description:
On hardware pack:
http://snapshots.linaro.org/precise/hwpacks/lt-panda-x11-base/65
/hwpack_linaro-lt-panda-x11-base_20120521-65_armhf_supported.tar.gz
with ubuntu image:
http://snapshots.linaro.org/precise/images/ubuntu-desktop/170/linaro-
precise-ubuntu-desktop-20120521-170.tar.gz
When do the Hardware accelerated 3D support test:
https://wiki.linaro.org/Platform/QA/TestCases/Ubuntu#HwGFX_-
_Hardware_accelerated_3D_support
During the "glmark2-es2" running, I get these error information:
linaro@linaro-ubuntu-desktop:~$ glmark2-es2
PVR:(Error): PVRSRVOpenDCDevice: Error - 138 returned [95, /bridged_pvr_dc_glue.c]
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
=======================================================
glmark2 2012.03
=======================================================
OpenGL Information
GL_VENDOR: Imagination Technologies
GL_RENDERER: PowerVR SGX 540
GL_VERSION: OpenGL ES 2.0 build 1.7@840390
=======================================================
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[build] use-vbo=false: FPS: 40
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[build] use-vbo=true: FPS: 87
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[texture] texture-filter=nearest: FPS: 89
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[texture] texture-filter=linear: FPS: 86
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[texture] texture-filter=mipmap: FPS: 90
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[shading] shading=gouraud: FPS: 74
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[shading] shading=blinn-phong-inf: FPS: 76
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[shading] shading=phong: FPS: 65
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[bump] bump-render=high-poly:[ 726.725219] smsc95xx 1-1.1:1.0: eth0: kevent 2 may have been dropped
[ 726.787170] smsc95xx 1-1.1:1.0: eth0: kevent 2 may have been dropped
[ 726.849456] smsc95xx 1-1.1:1.0: eth0: kevent 2 may have been dropped
[ 726.910583] smsc95xx 1-1.1:1.0: eth0: kevent 2 may have been dropped
[ 726.971740] smsc95xx 1-1.1:1.0: eth0: kevent 2 may have been dropped
[ 727.033294] smsc95xx 1-1.1:1.0: eth0: kevent 2 may have been dropped
[ 727.095062] smsc95xx 1-1.1:1.0: eth0: kevent 2 may have been dropped
[ 727.156982] smsc95xx 1-1.1:1.0: eth0: kevent 2 may have been dropped
[ 727.219909] smsc95xx 1-1.1:1.0: eth0: kevent 2 may have been dropped
[ 727.226745] smsc95xx 1-1.1:1.0: eth0: kevent 2 may have been dropped
FPS: 48
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[bump] bump-render=normals: FPS: 36
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[bump] bump-render=height: FPS: 74
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 0
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 0
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[pulsar] light=false:quads=5:texture=false: FPS: 86
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4:Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
Error: Failed to add fragment shader from file None:
Error: Compile failed.
Error:
FPS: 0
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[desktop] effect=shadow:windows=4: FPS: 50
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 35
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 38
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 52
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 88
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 60
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 88
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[function] fragment-complexity=low:fragment-steps=5: FPS: 75
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[function] fragment-complexity=medium:fragment-steps=5: FPS: 55
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 75
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 62
PVR:(Warning): InitContext: ignoring buffer type CBUF_TYPE_PDS_VERT_SECONDARY_PREGEN_BUFFER [823, /eglglue.c]
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 49
=======================================================
glmark2 Score: 58
=======================================================
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