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Message #02592
[Bug 588638] Re: console colormap is wrong when using 32bit framebuffer
Migrated to bugzilla: https://bugs.linaro.org/show_bug.cgi?id=554
** Bug watch added: Linaro Bug Tracking System #554
https://bugs.linaro.org/show_bug.cgi?id=554
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You received this bug notification because you are a member of TI OMAP
Developers, which is subscribed to a duplicate bug report (681474).
https://bugs.launchpad.net/bugs/588638
Title:
console colormap is wrong when using 32bit framebuffer
Status in Linaro Ubuntu Engineering Builds:
Fix Released
Status in “linux-linaro-omap” package in Ubuntu:
Confirmed
Status in “linux-ti-omap” package in Ubuntu:
Fix Released
Bug description:
My kernel cmdline has the following fb setting:
omapfb.mode=dvi:1280x720MR-32@60. Reverting to MR-16@60 fixes this
(but looks worse in X due to 16bit color)
This setting works in X (all is fine) but in the console colors are
wrong, see the attached photo for details.
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