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[Bug 588638] Re: console colormap is wrong when using 32bit framebuffer

 

Migrated to bugzilla: https://bugs.linaro.org/show_bug.cgi?id=554

** Bug watch added: Linaro Bug Tracking System #554
   https://bugs.linaro.org/show_bug.cgi?id=554

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Developers, which is subscribed to a duplicate bug report (681474).
https://bugs.launchpad.net/bugs/588638

Title:
  console colormap is wrong when using 32bit framebuffer

Status in Linaro Ubuntu Engineering Builds:
  Fix Released
Status in “linux-linaro-omap” package in Ubuntu:
  Confirmed
Status in “linux-ti-omap” package in Ubuntu:
  Fix Released

Bug description:
  My kernel cmdline has the following fb setting:
  omapfb.mode=dvi:1280x720MR-32@60. Reverting to MR-16@60 fixes this
  (but looks worse in X due to 16bit color)

  This setting works in X (all is fine) but in the console colors are
  wrong, see the attached photo for details.

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