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Re: [Bug 607796] Re: Launcher, Window management - Dragging and holding a selection over an entry in the Launcher should spread out windows belonging to that application

 

Hi Marco,

After I posted the comment I thought that your implementation was similar
to the mouse-clicking policy, so I thought maybe it was the expected
behavior. Now you confirmed me it was :)

Thank you for your answer, is not too common for Ubuntu developers to reply
in such short time.
Keep up the good work


2014-07-21 21:30 GMT+02:00 Marco Trevisan (Treviño) <mail@xxxxxxxxx>:

> Michele,
>
> Well, I thought about that when implementing it, and I was a little
> undecided, but I think this is actually the correct behavior considering
> the way that workspaces are handled in unity, where they're always a
> "different world" (so this is for alt-tab, and launcher).
> So, in the same way you won't be able to switch - using the mouse - to a
> secondary instance of an application that is open in a different workspace,
> using the DnD should not behave differently.
>
> So, in terms of consistency I think we're right. Although I understand
> there's a loose of functionality (and no, pressing ctrl+alt+arrow to
> switch workspace when dragging something is not convenient). so I think
> we maybe could allow this when pressing Ctrl when clicking/DnD'ing over
> an icon, or something like that.
>
> Feel free to open a new bug, including ayatana-design.
>
> --
> You received this bug notification because you are subscribed to the bug
> report.
> https://bugs.launchpad.net/bugs/607796
>
> Title:
>   Launcher, Window management - Dragging and holding a selection over an
>   entry in the Launcher should spread out windows belonging to that
>   application
>
> To manage notifications about this bug go to:
> https://bugs.launchpad.net/ayatana-design/+bug/607796/+subscriptions
>

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https://bugs.launchpad.net/bugs/607796

Title:
  Launcher, Window management - Dragging and holding a selection over an
  entry in the Launcher should spread out windows belonging to that
  application

Status in Ayatana Design:
  Fix Committed
Status in Compiz:
  Fix Committed
Status in Compiz 0.9.11 series:
  In Progress
Status in One Hundred Papercuts:
  Fix Released
Status in Unity:
  Fix Released
Status in Unity 7.2 series:
  In Progress
Status in “compiz” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released
Status in “compiz” source package in Trusty:
  Fix Committed
Status in “unity” source package in Trusty:
  New

Bug description:
  [Impact]
  If the user drags and hold a file over a running application in the Launcher, all the windows of that application should be shown with the spread. The user should then be able to drag and drop the file in a windows in the spread to load the file into that specific window.

  [Test Case]
  1) Open two windows instances of the same application (say firefox)
  2) Drag a file from the file-manager or the desktop and hover the firefox icon
  3) After one second the firefox icon is hovered, the spread will occur
  4) You should be able to hover one of the firefox windows and it should
     show a spinner, after 750ms (by default) the hovered windows should be focused
     and raised
  5) You should now be able to drop the content you're dragging (if the selected
     application supports that content).

  [Regression Potential]
  This codepath was mostly disabled in the current compiz and unity code because it was buggy, so the regression potential is very low, although it might happen that, if some race-condition happens, when closing the scale the launcher might be still painted as if it would be in scale mode (desaturated) even if it's not the case anymore.

  *** SRU debdiff links ***
  The Unity SRU debdiff for this can be found at https://launchpadlibrarian.net/180013321/unity-7.2.2-trusty-sru.debdiff.

  The Compiz SRU debdiff for this can be found at
  https://launchpadlibrarian.net/180013356/compiz-0.9.11.2-trusty-
  sru.debdiff

  ###############################################

  Bug #727903 needs to be fixed at the same time.

  -----------------------------------------------

  History:

  This bug had been previously fixed as "buggybutclosed" for Unity on 2011-04-18, leaving this function with other bugs:
  https://bugs.launchpad.net/ayatana-design/+bug/727903
  https://bugs.launchpad.net/ayatana-design/+bug/727904
  https://bugs.launchpad.net/ayatana-design/+bug/727902
  https://bugs.launchpad.net/ayatana-design/+bug/764424
  https://bugs.launchpad.net/ayatana-design/+bug/832988

  On 2011-10-18, it was reopened for regression in Oneiric.

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References