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Message #06396
[Bug 1350555] Re: DefaultIndicatorPage: should use Loader status to determine the visible property
This bug was fixed in the package unity8 -
8.00+14.10.20140731.1-0ubuntu1
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unity8 (8.00+14.10.20140731.1-0ubuntu1) utopic; urgency=low
[ Gerry Boland ]
* Fix the run.sh script - pretend to be running with qtmir and emit
SIGSTOP at the right time
[ Ying-Chun Liu ]
* Implement Attribute UI. (LP: #1282460)
[ Albert Astals ]
* Hide search history popup as soon as you start typing As discussed
with Mike and Saviq
* Compile with for scopes-v3 unity-api
* PageHeader: Unfocus search field when search entry is selected
* Show search field if the search query changes
* Test: Add a condition for art.height being > 0 means stuff has
already been layouted a bit without it it can happen that we get 0
for everything at startup and tests still pass
* Remove leftover in test of an old headerless implementation
[ Michael Zanetti ]
* Drop Recent apps category from Dash (LP: #1281092)
* update launcher count emblems to match new spec (LP: #1338984)
[ Bill Filler ]
* disable predictive text for dash search field (LP: #1340409)
[ CI bot ]
* Resync trunk
[ Antti Kaijanmäki ]
* DefaultIndicatorPage: use Loader status to determine the visible
property. (LP: #1350555)
-- Ubuntu daily release <ps-jenkins@xxxxxxxxxxxxxxxxxxx> Thu, 31 Jul 2014 16:51:01 +0000
** Changed in: unity8 (Ubuntu)
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/1350555
Title:
DefaultIndicatorPage: should use Loader status to determine the
visible property
Status in The Unity 8 shell:
In Progress
Status in “unity8” package in Ubuntu:
Fix Released
Bug description:
While working on ModemInfoItem for indicator-network I discovered a
bug on how the items of an indicator are laid out.
This bug was very obscure, but I managed to reproduce it reliably, so
I decided to try to fix it. Unfortunately I'm not completely sure what
is the actual mechanism behind this bug, but I managed to figure out
how to fix it anyway and I managed to reduce an simplified example
which mimics the way unity8 loads the indicator items.
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