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Message #100011
[Bug 1486522] Re: [SKL] GPU hang with webgl demo
This bug was fixed in the package mesa-lts-vivid -
10.5.9-2ubuntu1~trusty2
---------------
mesa-lts-vivid (10.5.9-2ubuntu1~trusty2) trusty; urgency=medium
* Backport vivid package for lts-vivid stack.
mesa (10.5.9-2ubuntu1~vivid2) vivid; urgency=medium
* skl-dont-use-the-pma-depth-stall-workaround.diff: Fix GPU hangs in
certain cases. (LP: #1486522)
mesa-lts-vivid (10.5.9-2ubuntu1~trusty1) trusty; urgency=medium
* Backport vivid package for lts-vivid stack.
mesa (10.5.9-2ubuntu1~vivid1) vivid; urgency=medium
* Backport to vivid. (LP: #1471213)
-- Timo Aaltonen <tjaalton@xxxxxxxxxx> Wed, 19 Aug 2015 21:37:31 +0300
** Changed in: mesa-lts-vivid (Ubuntu Trusty)
Status: Fix Committed => Fix Released
--
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https://bugs.launchpad.net/bugs/1486522
Title:
[SKL] GPU hang with webgl demo
Status in mesa package in Ubuntu:
Fix Released
Status in mesa-lts-vivid package in Ubuntu:
Invalid
Status in mesa-lts-vivid source package in Trusty:
Fix Released
Status in mesa source package in Vivid:
Fix Released
Bug description:
[Impact]
Mesa 10.5.x suffers from a GPU hang on Skylake HW, bisected fix in
10.6.x:
commit 74fd226e34d0cf5e9ff43174ae69b4a66f5de1ab
Author: Ben Widawsky <benjamin.widawsky@xxxxxxxxx>
Date: Wed Mar 25 16:52:46 2015 -0700
i965/skl: Don't use the PMA depth stall workaround
the system freezes soon after, causing loss of data.
[Test Case]
* installl chromium version 41.x (webgl disabled on later versions)
* open https://jbouny.github.io/fft-ocean/
* grab the ship, rotate quickly
* should freeze in a few seconds
[Regression Potential]
* none, it's a gen9 specific workaround
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References